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NEXON Co.
Nexon concluded the 2015 fiscal year with strong financial momentum, reporting fourth-quarter revenues of ¥45.8 billion. This 7% year-over-year increase surpassed internal projections, fueled primarily by the sustained dominance of Dungeon&Fighter within the Chinese market and the successful domestic launch of the mobile title HIT in Korea. These gains proved essential in stabilizing the company’s global portfolio, effectively mitigating a significant 34% revenue contraction observed in the Japanese market during the same period.
Looking toward the first quarter of 2016, the company anticipates a period of transition, with revenue projections ranging from a 6% decline to a 1% increase. Operating income faces downward pressure as the company prioritizes aggressive marketing investments and increased human resources spending to support its evolving product mix. This shift toward mobile-centric gaming, while necessary for long-term relevance, introduces lower profit margins compared to traditional PC-based titles. To maintain investor confidence during this period of structural adjustment, the company has committed to a ¥5 per share dividend and a strategic reclassification of capital stock designed to enhance overall financial flexibility.
The long-term growth strategy centers on a dual approach of aggressive mergers and acquisitions alongside internal development across PC and mobile platforms. By targeting expansion into Western markets, the company aims to diversify its geographic footprint and reduce reliance on its core Asian strongholds. This strategic pivot underscores a broader commitment to navigating the inherent volatility of the online gaming industry through a balanced portfolio and disciplined capital management, ensuring the company remains competitive as consumer preferences continue to migrate toward mobile-first experiences.
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