Loading the document
1 free read left. Create a free account for unlimited reading + AI research.
Create free accountArticle
University of Lisbon
Groups who play digital games together often have mixed motivations and preferences. Still, personalization in these experiences is typically limited to minor gameplay choices, such as character abilities or equipment, built on top of a common mechanical base and aesthetic. In this work, we explore a modular game design approach that enables players to engage in fundamentally distinct, yet interconnected, gameplay loops, each tailored to unique play styles. We developed a proof-of-concept protot
Game Developers Conference · 2026
Game Developers Conference · 2021
Comments