Come on in. Welcome, welcome, welcome. Sorry guys, I'm getting this posted on Twitter right now that I'm playing your games because I want people to know that I'm playing your games. So, hang on. Let me post this here. I'm playing your games now. And I'll let you guys funnel in. Um, and then also need to post on Twitter. I'm playing your games now. All right, guys. Come on in. Welcome, welcome, welcome. Let me see what the chat's saying. Sorry, I know I'm being annoying.
No, I don't want to see that ad. Stop it. Hold on one sec, guys. Whoa. Okay, we've got a lot of people in the chat. Hang tight. Hang tight. Uh, pop out chat. Oh, I need to do this as well. There we go. Okay. I'm sorry. Um, there's a lot of things that you need to post these days. When I have like a new video, uh, I have to post it on Twitter community tab, send an email out to my
email list. I'll try to post on Instagram. I'll post the podcast on Spotify. There's a lot. There's a lot a lot. Okay. Um, so we're going to be playing games today and I'm really really excited to do this. I was thinking just how fun this is and how kind of I feel weirdly nostalgic about it. even from like four or five months ago when I played y'all's games a lot. It was just a cozy time. So, I'm I'm really grateful to be able to have games to play from you guys. So, thank you so much. I'm also really really grateful. Hey, really really grateful to Aaron P, Tiffany O, Mate, Albode, Lauren, Giai, Arman, and TK. Welcome to those new students who have joined one of my programs. Um, it was either full-time gamedev or the 2D art pro and 3D art pro, which by the way is currently on sale today for the next looks like we've got basically five, sixish days left to join the program. Um, first question that people ask is,
Thomas, why do you why are you selling your courses and why are you taking sponsorships? What's wrong with you? Why would you want to make money on your channel? Well, the reason why is because, and I've mentioned this previously, but um uh we have hit our funding limit with Twisted Tower. And so, additional funding from this channel, sponsorships, and course sales goes to finishing up Twisted Tower and finishing Twisted Tower strong and doing it right. So, I appreciate you guys so much for letting me do these ad reads. It means the world to me. Um, so check it out below. But more importantly, obviously, you know, it helps me out. But my um hope and I my belief for you is that this will help you out too because you're going to get 25% off my 2D art programs and also you're going to get my 3D art program completely free. The cool part about this is this isn't just some Udemy or Skillshare course taught by somebody who's not really doing it. I actually am in the trenches right now making my third commercial released. This is my third game published. I've been featured by Time Magazine, been featured by PC
Gamer, been featured by Washington Post several times, hit the Steam front page, all that cool stuff. So, check it out below. Get 25% off. Join hundreds of students on their 2D art and 3D art journey. This is a big sale, so check it out below. And that's about it. Okay, Thomas, you're done shilling your courses. Thanks for listening, guys. Um, oh, by the way, if you're a student, let me know in the chat what you think about the program. Let's go ahead and start playing some games. You guys ready? Let me check the chat here. Everybody good? Um, why is it that that my chat is not updating here? Thomas, what are your education qualifications? Well, I don't have qualifications with education. I do I do have a I have a degree in print like uh print design uh and like print technology for like packaging. Um, but I don't have credentials for gamedev. Are you kidding me? The best credentials for gamedev. Who knows what the best credentials for gamedev are? Does anyone know?
And and that is a good question by the way. The best credentials for gamedev are what? Who knows? What is the best thing that you can have as a gamedev to prove that you're educated? That's great. Project Patty. Project Project Petty says that outfit. Are you hunting, surfing, or sipping hot cocoa? All three. All three experience. That's right. And more importantly, uh, a portfolio. Absolutely. A portfolio. All right. Here we go. The first game we're going to play today is a game called, and I have not I have not played any of these games, is a game called Hunted Within These Walls. Let's go ahead and hit play. Oh, I need to get my headphones. Hold on.
All right, here we go. A successful game release is really important. Actually, boy, I I you know, I'll be honest with you guys. I get kind of annoyed with YouTubers who who give really intense advice and then you find out that they've never really released a game. That to me is an odd thing. Um, if we have anyone in the chat who's a mod, actually, I'm going to do it right now. Div, you're gonna get a little bit of a a mute for a minute here. You're gonna get a 10 minute timeout just because that's just too much. Actually, let's do 20. No, you're going to get a day. That's just too many too many messages, dude. Sorry. I love you. Just hang tight. Come back tomorrow and
and don't say so many things, Mr. Dagger. Yeah, you're fine, I guess. Yeah. Okay. Anyway, let's jump on in, guys. Hunted within the walls. So, the goal of today's live stream is to play these three games. Um, offer our thoughts. Uh, these are all demos. None of the games have been released. Offer my thoughts as best as I can. Um, and then we're going to vote on the best game. Why is that not fully No, we're good. We're good. Yep. Okay, let's go. Game launched. Well, good. Oh, that feels great. I like that. Um,
I don't really have any big complaints. The UI feels a little random. You could tell that this box here is being squashed because and that outline's not actually a coded outline. Um because that outline is much smaller than this outline. That kind of bothers me. Um it also feels kind of like these are just thrown randomly over here. There's no really uh rhyme or reason to the margins or the padding here. But anyway, it's not terrible. Let's hit. Have I played this? Why does it say continue? What's a new game?
Get up now.
Look at me. What's your name?
Well, you're just like the others. Like all of us. The rules are simple. You do your part. Never cross the maze gate. Never. Do you understand?
I do.
Good. You're going to need this. Meet me at my cabin.
Voice acting sounds like AI. It sounds very static uh and gray and dry and bland. Um the the text was very hard to read. I would just say use Garamund or Helvetica or Open Sands and just call it a day. I don't need a script font at the bottom that's really hard to read. Also, every every the first letter of every word was uppercase for some reason, and it makes
it feel really cheap. It doesn't it doesn't look like someone went through with a fine tooth comb and cleaned up the dialogue and made sure it looked professional. Um, I loved that intro though. That was really cool. Um, I don't know why that material is so flat looking, but I guess it's fine. This feels great. Uh, looks like a Unity game, which is totally fine. What do you guys think? Do we think this is a Unity game? How's it going, bud? Overall, feels really good. That intro was great. Very cool. Also, I really like that this and this is going to sound really lame like I'm an old man. I'm glad that this game isn't I don't think it's a multiplayer game exclusively. I don't even know if it is a multiplayer game. I I I like games like this where I can
play single player and experience a story. But this is super cool looking. I like the music, too. weapons. Hello. Can't talk to you. There we go. Got some resources. Okay. I kind of feel like that should be highlighted. Um, if if if I can press E on because I I was just spamming and I didn't even see it. Um, so I would highlight that. Put a little highlight around the weapon or the the hammer, the tablet here or the whatever you call that, the pad. You think this is GDO? I don't know. I
feel like this is unity. Everything about this screams unity to me. Now go bring anything you find useful from the forest area. Grave flowers, scraps, anything you find useful.
Okay. Oh yeah, I don't have anything wrong with Unity. I I like Unity. I use your Yeah, this feels like unity. Amnesia Grove. It's the lighting that makes me that just screams unity. Go back to the mission. This is well made. Feels great. Porta
potty. Hey. Oh, that feels good. Good use of sound. Good use of UI. Nice cloth physics. I love it. Very good. Wow. I'm impressed. Oh my Where's the shelter? Oh my Where is shelter?
It's a good run animation. It doesn't look too stocky either. I stalk him in S O C Y. And I'm guilty of that. He was taking a dump. Thank you, sir. Uhoh. We're frozen, ladies and gentlemen. Yeah, it's Unity. It's got to be. But yeah, it's it's frozen. Uh, what do we do? Oh, okay. There we go. Come on.
So, this is definitely a subjective opinion. Obviously, I would have given myself another two, maybe three unity meters of ray casting to hit that enemy. It felt like I was hitting him and nothing was happening. But hey, maybe we want it to be really difficult to use the axe, which I completely understand. That doesn't feel good to me. What I do in and look, this is all subjective, but what I do in my first person game is I don't the if there's going to be a pullback, it's when you click and hold. But if you click immediately, and that's a power up, but if you click immediately, it's like really fast. This is like
it feels really slow. Okay. What was that? But okay, I'm trying to figure out how that works. Oh, weird. I don't like that motion blur either. We don't need that. Feels like I'm drunk. Let's try and figure this out. What? What's going on? Not quite sure what that means. Okay. Uh, I got the axe. Maybe I can upgrade it. I don't know. Okay, where do I go? What do I do here? Oh, good. We've got a little
Reach the scientist cabin. Use resources to craft medics to heal. Press Q. Head to the next cabin. Get some rest. Reach the scientist cabin. That's cool. There's a little uh compass there. Was it real? I need to rest. So far, this is really great. Honestly, I'm really impressed. Draw. Lower your weapon by pressing H. Thank you. Hey guys. Okay. Uh, note boxes and bases covered in blood are destructible. Try and destroy some with your axe. Oh, good. Thank you for the instructions. People like me really need
them. That box sound is the exact sound I've used for Neverong. I think I got that from freesound.org. It's quite literally the exact sound. And I've been using that sound for the last decade, I think. I think I even used it in Twisted Tower. Okay. Um, what's what's next? Join the group at the campfire. Yes, sir. A few quick matches gave me $10. Yay. Now I can pay for groceries. I'll read it in a sec.
Hard to keep count after the first few. Our runners go out every day into that cursed maze. I haven't found the way in. Not with those things rolling out there. I'm working on things. tools, medicines,
studying the curters to every sample, every piece we drag back. Hopefully, we'll get to something soon. And about these masks, it's for our safety. Not just the air, it's them. They sent you. Smell you.
Also means you don't have to animate the mouths.
You're as good as dead. So, don't take it all. Not out there. Not even for a second. Or you might just tur like the others. [Applause]
All right, I'll go.
No, not this time. Let this man prove himself. Show me.
Okay, three three things. I'm half joking about the masks, but I it definitely is a way to number one, it makes it cheaper for development, so you don't have to animate the mouths. And I've done I do this at Twisted Tower.
However, it it does reduce the um personal it makes it feel way less personal because mouths are actually really important. If we didn't learn that from COVID, it's really nice to see someone's mouth. Um number two, and their nose. Number two, the grammar is all over the place. Sometimes there's uppercase, sometimes there's not uppercase. Sometimes there's period, sometimes there's not a period. It feels really random. And then number three, the voice acting is really dry. Um, the game looks so great and the setups are awesome and the the teaching is great and it feels that the music and the ambience feels really polished, but the voice acting is bringing this game down like an anchor. We've got to get better voice acting. That is so dry. Are you gonna go and look in the woods and and find the things and we make sure we need to be careful. Okay. Is everybody hearing me? It sounds really robotic. So, this is I'm not trying to be mean.
I'm trying to help the developer because we have something really special here. Spend the time, spend the money to get great voice acting. If if anything, just for the setup. Just for the setup. Okay. What do we got here? Uh, reach the village. Clear it from any danger. I need a little notebook like this in Twisted Tower. I kind of wish I could see. Oh, we have a flashlight. It's really I mean, what? It's a flashlight just for the the pad. Um, this is fun. Yeah, it's really hard to see. Kind of wish I could increase the brightness cuz it's really hard to see. There's
like barely any light here. Uh, reach the village. how I just can't see. That's I I really can't see anything. And so I really don't know where I'm going. And I also I would also change the music for nighttime. I wouldn't have any music actually. Well, let's just go ahead and go over here then. I just don't know where I'm going. Does anyone have any ideas?
I just can't see. I don't know where I'm going. Oh, a light just turned on. I can't see. Does anyone know where to go? I don't know if the compass is is pointing in the general direction or it's literally the exact direction I need to follow. Thomas, go to the forest area entry and follow the path. Where's Is there a map?
I don't know where the forest area entry is. Okay, so there's our village. There's There's no flashlight except for the flashlight for the the tablet. Is this it? It's so dark. Okay. To the developer advice. Uh, and you've got a really great game here. So, it's it's really great. Actually, I'm really enjoying myself. And I think you've got something light lightning in a bottle potentially. Give me some ambient light around the player. Some sort of point light during nighttime that's just subtly there. Also, just increase the brightness over all the ambient light in the lighting tab in Unity. Just nudge it up just a little bit. This is rough. Um I can't
see anything and I've got a pretty bright monitor. Also, it's hard to know what that compass is. Is it pointing in the exact direction or is it pointing to a path that's on a map? Because if it's only pointing in the general direction, it's not super helpful. I I mean, maybe it is. I don't know. at least clarify that cuz like it's pointing up there which is back where I was. Okay, that ambient sound isn't looping well. I just heard a uh it clipped. Yeah, that's definitely Unity. Unity's terrain, baby. You got to love it. I don't know where I'm going.
Just trust in my gut, baby. Okay, looks like we made it to the village somehow. That wood hit sound is the sound from Twisted Tower. That should be a wood sound when I get hit. It should be a flash sound. So when I'm getting hit, there's a wood sound. It should be a sound instead. Great. Great. Very good. Very good. Okay, I think we've played a good amount here. Um, great game so far. Um, let's move on to the next game and we'll we'll provide sort of a we'll do the voting for all three games and talk
about all three games at the very end of today's live stream. By the way, those of you just joining us, just remember you can support the podcast, support the channel, but also support your future by checking out the 2D Art Pro course below. you're going to get 25% off, but you also get my 3D art program completely free. So, if you want to learn art, especially specifically indie game art, meaning I'm going to teach you only what you need to know. I'm not going to give you a bunch of crap about all sorts of art forms. I'm going to teach you what you need to know. Check it out below. 2D Art Pro is 25% off for the next seven days, and you'll also get my 3D art program completely free. Master game art from an actual game artist. And also it's taught by my buddy Felipe who is also an indie game developer um and an artist for an indie game studio. He was with my studio a couple years ago uh once that project basically wrapped up um or he was actually with me last year. Uh he started working at a different uh game studio. So check it out below. See
if you're interested. All right, here we go. The next game is Knox. Oh no. I want to play this one. rebounds. You guys ready? Let's go. Yeah, game was good. Um, it felt like it was lacking some polish. Let's go. Oh yeah, baby. I'm a basketball. I'm a basketball and I love you. I'm a basketball. Sounds like basketball worship music. All right, here we go.
It's very emo for a basketball game. I miss when I bounced across the cult. Let's go. I kind of wish I could move the camera without clicking. I have to click to move the camera, which is strange. Um, okay. Here we go. This place feels familiar. Okay. So, let's let's let's take a look at the reactivity, the game feel here. I press space. It's literally a half a second before a bounce occurs. Space. Space. Space. It feels sluggish. It should be instant. Boom. There's some kind of delay and I don't know what it is. That's why. Got it. You have to click
and hold. Press and hold. I guess I understand that. I don't know. I guess I get it. But let's go ahead and uh Man, why can't I just Why do I have to click and hold to move the camera? That's really frustrating. And that music is not looping. Okay, I want to show you guys how to loop music properly. This is such a common problem with games and we have to we have to discuss it. Uh let's turn the music down really quick. Okay, there's no settings. Just froze on me. All right, so game froze when I clicked settings. That's actually a common thing at least for my own games because oftentimes you're pulling a lot of data
about the actual settings, the screen size, the window framing, all that stuff. And it can and also the the quality settings for URP and so it could cause a freeze especially it can get caught in like sort of a for loop if it can't find the information. So that is a common problem that I found for my games. But look, here's how you loop stuff. You guys ready? Okay, there's our song. Okay, lots of times with songs when you download them, they end like that. They just end. Okay. Well, how do I make this loop? Okay. And let's add some reverb, too. Okay. So, we have a song here. Let's uh make sure we change our recording or our playback device uh which is going to be this one.
[Music] Okay. How do I make this loop? Okay. And let's maybe make it a little bit slower just so it feels like that song. We'll do a pause stretch of two. [Music] How do I get it to loop? Does anyone know the trick is you fade out this? But you can do this with uh ambient ambience as well and also like ambient songs. So I could fade this out. I could grab the same length from the beginning, add a new track and do a fade a reverse it. So go to special reverse and then fade in. You want to make sure though that this second track is identical. So that's negative 1 dB. There we go. Mix and render. Copy. Paste. Look at this. And this is I'm just mimicking a loop here. That's why I'm copying and pasting. Look at
that. [Music] That little clip there is because that's there. Okay, but that's the idea. [Music] Now, the alternative that's great for ambience, like when you have ambient sound and you hear a little, you want to do that fade out and fade in reverse and it comes back in. It's a clean, smooth uh loop. Obviously, you can also just do a nice fade out as well. Okay. Anyone with a brain knows that. Okay. So, that's those are your two options. Okay. All right. Let's go ahead and go back into play mode here. Um graphics look good. The ambience feels good. Uh the menu feels good here. Um but let's go ahead and click continue here. And the clicking is driving me
crazy, but that's okay. I missed when we bounced across the co laughing with every I can't read. Okay, this place fi feels familiar. Yeah. So, if I don't read that in time, I can just skip it. So, I would make it so that it's on screen for a static amount of time or a set amount of time. Sorry, I'm just learning the controls here, guys. I'm getting the vibe that this is going to be a rage game. I'm just saying. And I don't know if I'm going to like that. I was hoping for something a little more like a marble blaster game.
Oh my word. I'm getting stomach ache right now just thinking about this. I'm looking at this and it just looks like the graphics look really good though. Why can't I even get up there? Did you guys hear the the clipping of the the um the audio? It's not looping correctly. H. Okay, we're going to do this, guys. Yes. Okay. Oh man. I would I would give me a jump sound like a When I When I release this, it should go.
Okay, here we go. Uh, no. I don't know if my patience is available today. My patience was exhausted last night putting my kids to bed. So, I don't know if I h I don't know if I have patience right now for this. Here we go. I would make this give me some rewards earlier on. I understand though if this is a rage game then you're doing a great job.
This is definitely a rage game and it's making me nauseous which I think it's accomplishing its job. The peaceful music is uh it's almost insulting. It's kind of like if someone sent you to hell and then put like Zen music on the What? Okay. The jump feels inconsistent. I'm not sure if it is. Maybe I'm doing this wrong. No, this is this is what it is.
Do you guys want me to be patient and keep playing or do we want to move on to the next game? The thing about rage games that you kind of have to have is you have to have a bizarre character. That's the rule, right? A bald man who's naked or something. That is always the rule. So, I feel like a basketball is too normal for a rage game. I feel like we need something weird like maybe a head like a bald man's head that cuz there's something you need something absurd to justify the rage. I really do think that's true. I'm not just making that up. If it's too normal, it just feels like it you I guess you just need to clarify to me that it's a rage game with a bald person's head.
Or maybe put a a a bald naked man inside of a inside of like a planet. Oh, thank you, Lord. Okay. Um I don't I don't even know why that worked. It's like it's inconsistent. This is really, really going to be hard. Are you kidding me? And wait, where's the texture? Daddy, daddy, daddy. Okay, I'm scared. Okay, hold on. We're almost there.
Okay. Oh my word. What? Okay. Okay. Was it bad? No. Did I like it? No. Um, let's move on. So, [Laughter] I think it's great in terms of a rage game. I do. I think it's going to sell a ton. I don't because it needs a bald man. I'm dead. I am dead serious. You
need a um You need some kind of wacky character. Do Let's Let's be completely serious here. No, no sarcasm. This is for the developer and it's an easy reskin. Do we agree that we need the character to be something weird and strange? Um, no. I am not a capital G gamer. Um, [Music] do we agree that we need some kind of strange character for this? It doesn't need to be multiplayer. I don't agree. I don't agree. But it needs it needs some sort of like it could be a baby like a baby wrapped in a ball and when he's rolling around and when he bounces he like squeaks. It needs to be some strange character. Um
or it could be a puppy that a hairless puppy in a diaper. It needs to be something bizarre. A basketball I agree a basketball is too normal in my opinion. I'm I'm trying to help the developer. I think there's there's nothing wrong with that game. It's ragy. It's obnoxious. It's It makes me angry. That's all good, but the basketball is too bland and too normal. Do you uh Analysis says, "I feel like the style is already too far into the pro." No, no, no, no. Okay, let let me show you guys. This is actually gonna This could be very helpful. Okay, so hang tight. Um, I want to explain what we could do here. And this is for the developer. And look, it saves. That's great. Um, let's do this for the developer.
Um, even a hamster. I don't know if a hamster is even weird enough, but let's do like a baby. Okay. a face on the basketball. It's not weird enough. It needs to be like bizarre. It needs to be so bizarre. It makes people go, "Oh, this is a rage game." If if it if it's so bizarre that you don't you can't even comprehend why the developer wanted it wanted to do that, it it becomes a rage game. Um, so let's think here. What is the weirdest thing we could do for this basketball? I feel like we should try a baby. So, it's like a baby rolled up. And because we're going to use green at first, just so it's not weird drawing a naked baby. Okay. Um, you'd have him like curled up with
like a diaper on like this. Something like this. like a a baby wrapped up with his head like right here. And you'd just have that clipped through the ground, but you'd have his head like right here. And then you'd have like his arms like right here, right? And then you'd have like his legs. It's kind of hard to draw in 2D.
You have his ear right here. And then you'd have his back. Boy, that's hard to draw. And then you'd have his little legggy right here. You could call it like fetal roller. That's so hard to draw. You guys got to give me credit for at least trying, right? I'm a generous uh I'm a generous YouTuber. I'm trying my best here.
Yeah. Fetal roller. Something like that. Where you roll around as a baby. Baby ball sounds really fun. Yeah. I prefer Fetal Roller. And you got to have some strange name that like almost gets you banned on Steam, but not really. Just really close. Something like that. It has to be shocking for me to know it's a rage game. Don't shake the baby. I That's great. But I'm not just being silly here or being like middle school humor on it's it it truly is important for these rage games. You have to basically scream this is a rage game by by doing some weird um visual. I don't even think I Yeah, I really don't think a hamster in a wheel is enough. It needs
to be bizarre. Like a hamster in a wheel is something we've all seen before. Have I seen a baby rolled up at a ball with his umbilical cord dragging behind it with Unity physics? Have we seen this? No. Do I want to see it? No. Is it going to get clicks? Yes. So, fetal roller is what I would do. Now, if this was an Edmond McMillan game, we all know exactly what would happen. Now, this isn't me doing this. This is Edund McMillan doing this. Okay? So, don't blame me. That's that is how you get clicks. Um, again, it's not me. I didn't do this. This was Edmond McMillan.
Um, it's so much funnier for a character to fall than a ball to fall. That's exactly right. These rage games, the foundation is is slapstick, right? A lot of you are like, I prefer the basketball, Thomas. Um, no, I I really do. In all seriousness, I think that something like this is how you would get people to understand that it's a rage game. Um, okay. You guys ready for the next game? Ready? Knocks more towels. All right. Daddy's got to go potty really quick. So, y'all hang tight and I'll be right back. Okay.
All right, the bladder is empty. Oh, that feels great. Yes. Oh, I love that sound. I wish this was pixelated. You know what I mean? But it's okay. 8 a.m. Oh, this feels great. Oh, I love that. I can see the ocean. Hello. That's terrifying. What is it with you, prisoner? If this was a normal day, I would punish you right here.
The crooked father has selected you to go on the island, find the demon lord, and slay him. If you could get to him in one piece, that is. He is hiding deep underneath the island. Take this teleportation orb. Thank you. It will teleport your body to the stone circle on the island. If you are successful, the crooked father will allow you to return to your realm. Until then, your soul will stay entrapped here. Use the orb when you are ready. Good luck, prisoner. Thank you. Okay, you're just clicking it. Is Oh man, this gives me so much nostalgia. Um, it feels great actually. The game feels rock solid. Did I just collect a stick? It just you just auto collect things.
Thank you. So, like what? Okay. Can't jump. Check out that fire. Oh, I can level up at the fire. Honestly, this game feels really good. It feels good. I like it. Oh, that felt great. Whoever made this has a good understanding of game feel. Got a log and an arrow. Oh, that feels great. Too early to sleep. Okay, that's my What is that? Looks like a furnace, but that's my Oh,
it is a furnace. Okay. Uh, crafting table, furnace, fireplace, chest for all my inventory. Got it. can be used to throw away items. Funny. Okay. Yeah, this looks like a Unity game. Yeah, the clicky sounds are real nice. It's got a real crunchy, crispy feel to it this whole game. I like it a lot. Thank you for some sticks. Oh, there's a chicken. Okay. I can't do anything with the log or anything. I can just eat apples all day.
Hello. All right, let's see. I love that sound. That feels great. Should we do it, guys? Should we do it? I think the textures are great. It the game looks gross, but in all the ways that I like. So, yeah. Okay. Well, let's keep grabbing sticks, I guess. Oh, hello. Can I have your bow?
A few moons ago, I saw a ship on the horizon. I thought it would pick me up to get off this island, but it kept going. I'm starting to lose hope. Can I have your bow, dude? Classic terrain tool. Got to love it. Hey, let me down there. Can I get stuck? Oh, we got a little castle over here. Mhm. Well, hang on. That's not fair. I don't have anything. Okay, I got an item that's craftable.
What's this? Okay, so this is kind of unfair. I wouldn't introduce enemies until I have a weapon. But hey, let's go back to our crafting bench. Do I have to No, that's not fair. All right. So, I have to walk all the way back. I don't understand. I don't understand.
Okay. I I'm not I don't know. Oh, I don't know if I get that. Yeah, the game feel is good. The sounds are good. What's this? Oh my word. I can go into a cave already. Uh, have to break that, I guess. Oh, man. This game feels so crunchy. I love it. But let's go back. I don't know. Go get those uh craftables. Yeah, I I don't think I have any complaints just yet. Um, I like the music even. It feels really old. Like like 98 97. It
gives me King's Quest vibes for some reason. Or like in terms of the uh art style, the 3D King's Quest. You guys remember that one? Oh my goodness, there's so much to explore. Okay. I need to craft. I don't know. I don't remember where that castle was. Manual. Oh my word. I love that. Gather sticks. Locate a cabin. Craft wood tools. Mine. Okay. Craft wood tools. Mind stone. Craft some stone tools. Craft a weapon. Find a
dungeon. Okay. The first thing you should do as a player is to try and locate a Well, this is kind of I mean, I guess this is old school, but like in the modern day, what you want to do is you want to tell me this while I'm playing. The first thing you should do as a player is to try and locate a cabin. Every cabin has a crafting table, a bed, and a furnace. Okay, so you there's multiple cabins. To craft a wood axe pickaxe, you will need to collect a few sticks. Okay, with a wood axe, you can chop down trees. After that, try to gather the resources you need in order to craft stone tools. Now, try to locate a dungeon entrance. Make sure you're well equipped and you find better ones like copper, blah blah blah. Okay, well, let's at least do that first. So, we have enough sticks here. Let's just gather some sticks and go craft a wooden axe. Kind
of wish there was a map. I'm a little lost. You know, Thomas lowercase G gamer. That's right. Hey, we all need dummies like me to play your games. I'm the the lowest denominator. If you can appease me, you can appease anybody. Where's the freaking cabin? Okay, I found it. So, somehow we need to craft a uh axe out of wood. Oh, dayight cycle, baby. Oh, yeah. That's exactly what I need. I'm fascinated by dayight cycles. I love them so much. All right,
so I want to craft this. Does anyone have any idea how to craft a I don't understand this clicking system? a club. Four logs. Okay, I've got uh one. Wait, what? Wait, what's this? Okay, wood axe. I need two logs. I don't understand. Two times stick one. Okay, so I need to go get more sticks.
This is great. The music got creepy. Pretty. Can I sleep? Let's go to sleep. I love how creepy this is. This feels great. Honestly, I love how just old and this feels like a game in a time capsule. So, I turned logs into ember. Huh? Oh, now it's raining. I freaking love this. Yes. all day. I could I could play this game. I really could. Oh man, I want to be able to chop those trees down. So, let's go ahead and find I'm getting addicted. I can feel it. Let's go ahead and find some sticks, guys. And we need to make that wooden
axe. Talk about rewarding the player with weather change, man. That is such a valuable thing. And all it is is particle effects and a color change with the uh fog. And you had a really nice subtle change that was rewarding to the player. And this feels like a a dream. This game feels like a dream. Really therapeutic. Yeah, I think this game is special. If I'm if I'm being completely honest with you guys, I think this game is special. There's something about this game that I really like. Can't put a finger on it. It has a tone and a voice that AI cannot replicate. And um there's something special here.
Well, let's hope though that I've collected enough freaking sticks. Add reindeer games and Thomas is sold just about. The UI is trash at the top lefthand corner. So developer who if you're watching don't get cocky. We need to we need to fix that UI. I'm being a little bit sarcastic, of course. Spiders, no thank you. Where the f is my cabin? Oh, I'd love to. Yes. Play with your friends would be great.
Where is the cabin? H I love fog. I'm a huge fan of fog. I could eat fog if it was eatable. I love fog. Yeah, I'm lost. Give me the stick. Got a stick. Got a stick. I just want to make an axe. That's all I ever wanted to do wanted to do with my uh with my time on a Wednesday at 4:30. Okay. Okay. I remember that. So, it's over here. Okay. This from Robert. After my third layout from a studio, I decided to go all in on being an indie game developer. After being a Thomas student for a year, today I have in my hands the first
trailer for my debut game. That's awesome. Congratulations. So, I'm lost and I need help. Good luck. It's tough out there, Robert. Oh, I found it. I'm tired. Oh no, can't sprint anymore. Okay, I can make I can make a log. See that? That that's a little confusing. So, I think the um Do you guys see that 19 is in green? The
developer, in my opinion, Well, how do you communicate that? I don't know. But let's go ahead and create a log. I need two logs. Okay, I made an axe. Yes. Oh yeah, baby. Look at that texture. Woo. Why is it red? [Music] Okay, let's go to sleep, though. Can we sleep or do I need to eat an apple? Oh, apples give me energy. Yes. So, what do I do now? Oh, let's read the manual. Uh, the first thing you should do as a
player is try to locate a cap. And every cabin has a crafting table, a bed, and a furnace. To craft a wood axe pick This is kind of so charming that I'm reading a manual. Oh, I just got chills. To craft a wood axe pickaxe, you will need to collect a few sticks. With a wood axe, you could chop down trees. After that, try and gather the resources you need in order to craft stone tools. All right, so let's go ahead and chop a tree down. I told you guys, this developer knows what game feel is. That feels so good. It better do this and just disappear and wood appears at the bottom. Oh yes. Look at all those sticks I got. Um. Oh, that feels good. Oh.
Oh, yes. I just became so much more powerful. I can chop down trees. I can break rocks with wood somehow. And we're about to make ourselves a stone axe and a stone pickaxe. Yeah. I don't know if it gets damaged. It doesn't look like it. Oh, let's go. Uh, we have nine sticks, eight stones, plenty of logs. I feel like we want a little bit more stone, wouldn't you say?
By the way, those of you just joining us, just check out, feel free to check out the 2D and 3D art courses below. Guys, if you want to game make a game that looked like this, uh, the artwork, I could teach you how to do it in the 2D art program below and the 3D art program. The 3D art program is included free as part of this sale event and you're also going to get 25% off the 2DR program. So, it's a big bundle. Um, it's a good deal. Join hundreds of students worldwide. Click the link below to check it out. And also, guys, it supports the channel and supports the podcast, which means a lot. So, check it out below. See if it's something you're interested. By the way, if you're a student, let me know about what you think about the program. I did it. Oh, I can break boxes now. Okay, let's go. Yes, please. Lord, give me this, bro. Yes, let's go in the mines. Well, let's see what the uh manual says. To craft a
wood axe pickaxe, you will need I love this game. You will need to collect a few sticks. With a wood axe, you could I love this menu and this everything about it makes me charmed. I feel charmed. With a wood axe, you can chop down trees. After that, try to gather the resources you need in order to craft stone jewels. Now, try to locate a dungeon entrance. Make sure you are well equipped. You can find better ores like copper and iron inside there. Oh, dungeon crawling is a major part of this game. To access the dungeons, you need to find a dungeon entrance. There should always be one close to every cabin. Dungeons consist of multiple dungeon. Oh, yes. I want to explore. I want to explore it all. The deeper you go, the better ores are avail Oh, yeah. But you will also encounter stronger enemies. To access the next dungeon floor, you need to find the dungeon key. Are you kidding me? I love keys, which can be dropped by enemies. Okay, well, let's let's not get too overwhelmed here. I feel like I'm well
equipp equipped, wouldn't you say, guys? I'm not sure what that 220 is down there. I think it's in. Okay, there's a furnace. Can be used to mark places. Oh my word. There's a furnace. You made sticks from your logs already? No, I made logs from my sticks. Click on the weapons tab. What do you mean? Oh, we got to make a weapon. You're right. I'm sorry. Let's go. You want to make some weapons, guys? I can make a sword
and a club. Well, we need to throw some stuff out. Uh, I want to throw this out. How do I throw away weapon items? Well, maybe I need to replace it. Let's see here. Weapons. Sword. Okay, I made a sword. Oh, no. But where is it? Okay. Oh no, guys. Where? I spent money on it and it's gone. There it is. Okay. Developer. It feels great. There's
something so charming about this game and I'm having a blast. Uh, let's keep going. Let's go ahead and make a club. Okay. So, let's go ahead and make a stick. Baby, let's go. I love that coloring. Oh, it's okay. By the way, visually I think this game, obviously the UI is troubled. Um, it's not my favorite UI,
but I would increase the scale of those trees. I would make a I would make them much taller or at least a few of them much taller because it feels kind of tiny. Let's go into the uh Okay, guys. You ready to go? I'm so scared. Daddy. Oh, daddy. I think this game is so cozy. I feel amazing playing this game. I just feel amazing. I feel Hold on. Let me show you the game that this reminds me of. I played it with my brothers growing up and that I think that's where I'm getting so much nostalgia. King's Quest.
Which one was it? It was the 3D one. King's Quest 3D. What was it called? The It's called Mask of Eternity. This game. And also the uh the music is incredible. What a shame that this game sucked. Look at this, guys. I just feel like this developer definitely played this game. Look at that run. Wow. Now, I want to show you guys the one of the best songs. Davent tree song. This song is one of the best songs ever ever written for a game. Here we go.
That's not it. Where is it? [Music] It might be this one. Oh no, there it is. [Music] Oh man, they were definitely capitalizing on the ocarine of time here. [Music] Oh, it's up. [Music] Oh, they totally ripped off. I didn't realize it. They totally ripped off Ocarina of Time. Anyway, let's keep playing.
This game is so wellm made. Hello. Lots of goodies here. Oh. Why can't I grab the locks? Okay. What kind of uh We can do upgrades here. Experience. We have 280. Required experience 800. So, I can't really do anything right now. Check out that torch. I love it. It looks like a um well, it looks like a sperm. That's a flame.
What? Oh no. That's horrifying. Here we go. Charge this bad boy up. Are you kidding me? I'm tired already. I got to go to bed. Oh, I can eat. Oh, I don't have any food. What was I thinking? What? You better reward me with some goodies
cuz this is taking a while. There's a bite me account. Bite me games is not the real one. Check out that torch. No, it's not that I It's not that it's a sandbox game. That's why I like I mean, that's fun. I think it's charming. It's It's something about the the game feel and the music is just special. Oh, that was it. Okay, you just got to charge it up all the way. It doesn't loop. I thought it looped. Ah, come on. Almost.
Yes, I got the key. Let's go. You should never give a key before you get the lock. So, that's a problem. I should have found the the lock first. That way, it's much more rewarding. Although, maybe there the key is somewhere else. I don't want to fight another one. Let's just run past it. Oh, that feels great. Dungeon key used. Yeah, you should always show the locked door before uh before you get a key. That's kind of the rule. Yeah, I'd be I'd be down to go on someone else's podcast.
Yeah, I just used a health potion and I didn't need it. Yeah, it does it by one when you don't charge up. Let's go over here. I need another dungeon key.
[Music] Okay, guys. Let's go. I'm going to play that game more, but let's go ahead and vote. You guys ready to vote? Click the link below to vote for your favorite game. Uh, as a review, while you guys do that, um, and we wait for the review, just one final obnoxious shout out to check out the 7-day sale for 2D art pro, which is my course on how to do 2D art for your games. Um, doesn't matter your level of skill. You go step by step, take your time, and it doesn't matter, like I said, your level of skill. And also, you're going to get 3D art pro completely free. So, these are my art programs. You're going to get a massive discount, 25% off, and then that 3D art program completely free. if you want to learn from an actual game dev um who has 2D games and 3D games. And I've been featured by Time magazine. I've been featured by Washington Post. I've been featured by Rolling Stone. I've been featured by PC Gamer. And it's
weird when I say that out loud. I'm like, there's no way that happened. No, it really did. It really, really did. So, learn from an actual indie game dev. Check it out below. Click that link below, by the way, guys, to go ahead and vote. Um, Twisted Tower, but it's 2D. That's a great idea. I would love that. Um, okay. Uh, what are we doing? Oh, yeah. Let's take a look at these. Uh, I'm going to take my guess here that I know what you guys are going to do. My guess is that you feel like Hunted Within the Walls is number one, then Knox Mortals, and then the the bouncy ball game. But
so that's my guess. That's my guess of what what's going to win. after after the vote, I'll tell you guys my thoughts on my favorite games. But that's my my guess as to what's going to be um what's going to be voted on. I'm just waiting for you guys to finish voting because everybody voted. We've got uh 174 people watching. So, let's go ahead and go to the scroll poll and take a look and see. Like I said, my theory is um my theory is number one is going to be that maze game. Um, and then the next one is
the RPG and then the ball game. So, Hunted Within will be number one, then Knox Mortalis, and then rebounds. Let's go ahead and click show results here. Oh my goodness, you guys. You sided with me cuz that's what I was going to say. I think Knox Mortales was the clear winner, but I thought I thought you guys would go for this. I guess a bunch of you people are old like me and you like those classic vibes. Oh my goodness, Thomas, don't forget my elusive super chat. What was that? I can't remember. Uh, what did you say? Because I can't pull it up for some reason. Uh, I'm so sorry. I I just I'm so sorry. I'm
just so sorry. I can't find it. Hey, Jason. I miss you, man. I miss you. I can't find it. What did you say? elusive chat. Yep. Okay. So, why did Knox Bertalis win? Go. Oh, okay. A few quick questions. Match says, "I just said I released my game last month to pretty good success and thank you for all your advice over the years." That's awesome and thank you for for the super chat. It really means a lot to me and congratulations. That's incredible. Sometimes I feel like a complete fraud and sometimes I feel like I'm I'm giving advice that is completely unearned. Uh I always feel like a um a what do you call it? An impostor. But I just power through anyway and I continue to give advice even though I'm never
really sure. But and so it's really nice when people say that I actually did help them. So thank you so much. Um I'm I'm probably one of the most insecure people you'll ever meet if I'm being completely honest. But I'm also narcissistic. Knox Mortalis. Why did Knox Mortales win? Because it had charm. It had a voice. It had a loop. It had a sense of destination. It had uh something that something felt custom about it all. The atmosphere was right, the tone was right, it tasted right, the flavor was right. I could smell it. Hunted within the Walls felt a little bit acety. The uh voice acting felt very robotic. It was too dark. Um, but it did have some charm and some sort of loop. But I think Knox Mortales had it just had that flavor of like this was made by some weird guy that is obsessed with these games. That's how that's how it felt.
Um, Hunted Within the Walls uh didn't really have that level of of uh personality to it. Rebounds was fine. Um, definitely need to make it into a fetus if you I mean, come on, you know, do the fetus ball and and what do we call it? Uh, fetal rolling game or no, don't drop the baby was the was the name of that game. All right, Jason says, "I miss you too, man. I see you've entered pumpkin spice mode with the fit." Either that or surfing or hunting. It's one of the three, which I'm I'm kind of into all of those things. I'm getting into hunting a little bit. Uh this year, um I I went hunting two years ago, got a buck, my first buck, and then um this year I'm going to put a tree stand up on my land and start learning some more. Um so we shall see.
Um I'm going to write a song for Nox Metalis. Knox Metalis. Knox Metalis is a great game. Everybody likes to play great games. So that's what we've the song we've come up for Knox Mortalis. If you feel like it was a good song, please leave a uh good song in all caps in the chat. Um hunting what? Uh, deer, congrats, no mortalis, and hunted within is the best for me because I play the complete game. Awesome. Okay, if you want a shout out in tomorrow's live stream, and I will be live streaming tomorrow, feel free to check out the 2D art pro course below. Aaron P, Tiffany, M, Nate, Albode, Lauren, man, these are tough. GOA Armen
and TK, thank you so much for joining the program. And again guys, if you're interested in joining, check it out below. It's my art program, 25% off, and you'll also get my 3D art program completely free, but only for the next 5 days and 15 hours. And hey, there's only 50 seats available for this course, for this sale. So check it out below. I don't do an art sale like this. I think I maybe do an art sale like this once a year. There's
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Distilling the key insights…
Thomas Brush · 2026
Thomas Brush · 2026
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