Man, the internet's really bad right now. Is it working? It's like at two bars. What? Why is it two bars? It's so bad. Are we good? Is it working? Oh, it's so bad. talk back. How's it How's it How's it coming? Are we good? Um, I mean, I've got like two bars. I don't know why the internet's so bad. It's been
Is it is it laggy? You know, is it laggy? Okay. Okay. So, we're good. It's just like I'm trying to load stuff on YouTube right now and it's so slow. I don't know what to do, y'all. I expected to to to close again, honestly, or to crash again. So, let me fix the uh thumbnail and pull the chat up and we'll we'll see if we can get this look because I I wanted to surprise you with something really cool. It's so slow. Well, okay. Well,
we're just going to see what happens here, guys. Okay. Um, what I'm going to do while we wait for this stream to buffer, I mean, I think we're good, is we're going to create a grid here. And I'm fine with it having, let's [Music] say, nothing crazy, maybe like 20 by 20. And if we go into edit mode here, all we got to do is just grab some pieces. Nothing crazy. And I think this is going to be really cool. A really cool effect. Um, yeah, we're using Streamlabs. And if I take this and I turn this on here and I do this and I just go up. Oops. Like this. Just like that. That's
it. Probably get away with a little bit more. I'm gonna go to smooth shade smooth. And then I'm gonna unwrap it. Very straightforward. Unwrap. Unwrap. Smart UV. Unwrap. And it should be perfect here. Let's take a look. Yep. I go to Yep, it should be. Well, let's wait. Hang on. Whoa. For some reason. Okay. Yep. All right. Let's go ahead and save this and I'll show you guys why this is so valuable. Um it's going to allow the the um texture to not look so flat.
So, how's the chat? Is it good? Why is the chat not updating? Weird. That's so weird. The chat is not updating. Okay. Anyway, we'll turn the chat off and then we're just going to do this really quick. Go to other and we're gonna save this in basically cloud quad and it's just gonna be a blend file. Nothing crazy here. And we could take the cloud quad grid and take that mesh and replace it with the planes. And then suddenly it's going to you're going to have it uh looking more threedimensional. So it's all magic tricks, guys. All of its magic tricks. [Music] No. Is it slowing down? Sorry,
guys. I'm doing my best. I'm doing my best. Son of a Why is the internet so bad? It's so bad. We're going to swap this out with the cloud quad. There you go. Now, I don't see Oh, no. The quads aren't showing up. I think we have to flip the UV perhaps. There it is. So, we just need to go to this. We're going to just or go to Blender. The stream's good. Okay. We're going to go to Blender. We're going to go to uh face, I'm sorry, mesh, normals,
flip. Save. And we should see threedimensional clouds. And it's going to look less like planes hopefully and more like let's just enter play mode. I'll show you. Need to get rid of those uh lightning sprites. So technically I can do this in real time. So, if I go to this and scale it, I can do that and we'll see what happens. We're going to get some cool intersections, too. Right. Oh, man. It's a little much, isn't it, y'all? Maybe even scale it down. I wonder what would
happen. Look at that, y'all. Do you see why I did what I did? I wonder if we need um more uh subdivisions. And we're going to do a subdivision surface. Just just subtle. Take a look at object mode here. It's much smoother now. So, we'll see what happens in Unity. If it helps at all. It does. Very good. Now, I have a theory. Watch this. If you change out the
scale, but we're not going to do that. Now, how many are we looking at here? Good. That one's good. I wonder if we can move it all up. I think we can rotate it now a little bit faster. Isn't that cool, guys? We are in the clouds. We'll rotate a little bit faster. Five -12 maybe. That's a little bit much. You just You don't want it to look like it's rotating. You want it to look like it's
moving. Little much. Three -2. We'll do two here or I'm sorry. Uh, three here. Yeah, it looks like it's just whisping together. Okay, good. That cool, guys. Um, let's see. We're going to need to enable this at some point. That's the trouble. See, that's the trouble because I can walk through it and I believe you could see it potentially, which I'm not sure if that's a problem. So, right there you can see
it, but I'm like, does it matter? It's kind of cool looking, you know. Um, I wonder if maybe double-sided. Can we do that? Let's just go explore and see if it's it's causing a problem. I don't hate it. going through it's kind of weird. So, we'll need to disable it as we walk through this. And then it enables like right here and then disables right here, which
actually Oh, we're all set. Exterior arena B and C and long staircase get enabled. Okay. Okay, exterior B and C. I got it. I got it. So, cloud quad needs to be inside of this. And that's it. So, it should be all set here. That looks so cool. I think we made a lot of progress. Honestly, this is pretty sweet. There it is. But when I go back through the holes, I shouldn't see it. Yep. And we should have a different one. What's that? I don't know what that
is. Okay. Well, I don't know. But we also need one here as well. I don't know what. Hang on. Why is that showing up? It's because ah we have one here. Got it. Okay. So, this is called cloud quad. I'm going to call this cloud quads. It's like a group that way. I can put it here variant. That's fine. And then I'm going to put this inside of the next one. Um, which is this one here, which is exterior uh arena A. Got it. I'm gonna take this, put it inside of arena A. Boom. Like that. And then I believe want to do is put it right down below over here. So, I'm gonna actually disable this right now for just a sec.
Arena C. Yeah. So that I could see what this looks like here. Cloud quads are here. So, I'm looking down. They're going to be up here like this. And then I go in here and boom, goes away. Got it. Okay. So, let's hear it with music and sound and all that. So, this should be all set. Let's turn on [Music] music. Getting rid of those stars.
[Music] Perfect. Can see the bottom there. I wonder if players will just accept that. That's the question.
Heat. Heat. [Music] [Music] [Music]
Sorry, I'm just thinking. Cool. All right. All right, we need to activate those arenas again. Remember, we deactivated them for testing purposes. Don't forget. And ladies and gentlemen, I hope you had a good time flying with your pilot, Thomas Brush. Thank you for letting me fly, letting me cook, letting me figure out what to do with the skybox. And I got to say, I think it turned out pretty freaking good. Check out that 3D webinar below if you want to learn from an actual indie game dev, someone who's actually making 3D indie games. There's a webinar below. It's totally free. It's my treat to you. It's going to teach you how to make a 3D game in 15 minutes. It teaches you the basics of getting started with making a 3D game. There's so many things to learn
and this is the one uh this is the I think the webinar for you because it's going to show you like just bare minimum what you need to know to get started. I think it'll help you a lot. Man, that was fun guys. I love you. Let's delete this. I don't know what's going on here. What is going on here? That's not good. That's not going to work. Okie dokie. There's something I got to say. What is it? I guess I I'm hungry. Not sure if that's what I What is it? There's something I forgot. No.
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Distilling the key insights…
Thomas Brush · 2026
Thomas Brush · 2026
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