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Konami
Konami Group’s financial results for the fiscal year ending March 2026 demonstrate robust growth across its diversified business segments. The company reported total revenue of 493.7 billion JPY, representing a 17.1% increase over the previous fiscal year, and an operating profit of 135.9 billion JPY, a 33.3% year-over-year improvement. This performance exceeded the company's revised guidance, driven primarily by the strong momentum of its Digital Entertainment division, which remains the primary revenue engine.
The Digital Entertainment segment, which includes video games and trading cards, generated 371.0 billion JPY in revenue, a 21.5% increase, supported by the continued expansion of the eFootball user base and strong repeat sales of established franchises like Metal Gear and Silent Hill. Other segments also contributed to the positive trajectory: the Arcade Game business grew by 9.6% to 26.4 billion JPY, while the Sports segment saw a 1.9% revenue increase to 49.5 billion JPY, bolstered by the expansion of pilates studios and the management of municipal sports facilities. Conversely, the Gaming & Systems segment remained relatively flat at 43.1 billion JPY, with profit margins impacted by operational shifts.
Looking ahead to the fiscal year ending March 2027, the company maintains a growth-oriented outlook, projecting total revenue of 505.0 billion JPY and an operating profit of 143.0 billion JPY. Strategic priorities include the continued rollout of new titles, such as upcoming entries in the eBaseball and Suikoden series, and further investment in the Sports segment’s physical infrastructure. The company’s financial position remains stable, with total equity attributable to owners of the parent rising to 564.5 billion JPY, supporting a declared annual dividend of 221.50 JPY per share for FY2026, consistent with a payout ratio policy of at least 30%.
Bandai Namco · 2026