Perplexity grew 3,613% and ChatGPT grew 1,340% year-over-year. Character AI grew 918% in downloads.
Android accounts for 79% of Utilities installs and 58% of Life Services installs. iOS captures 56% of Finance & Business revenue and 57% of Life Services revenue.
Target ROAS spend increased by 50% and Target CPE spending rose 57%. The rise was particularly evident in Utilities and Entertainment.
E-Commerce on Android commands a 3× premium. Finance & Business on iOS reaches a 4.6× premium.
IAA is the dominant monetization model for Education, Utilities, and Entertainment. Video formats outperform banner ads by 128–165× in eCPM.
RapidTV grew 498% and Kuku TV grew 45% k in revenue. North American rewarded video eCPMs for this category reached up to 11.8×.
The number of apps in Life Services grew by 42% throughout 2025. The number of apps in Finance & Business grew by 43.5%.
The report argues that non‑gaming mobile applications are experiencing accelerated growth driven by AI integration, short‑form content, and intensified user acquisition competition. Key findings show that Android dominates download volume—particularly in Utilities (79 % of installs) and Life Services (58 %)—while iOS generates a higher share of revenue, especially in Finance & Business (56 % of iOS revenue) and Life Services (57 %). In 2025, AI‑focused apps such as ChatGPT (+1,340 %) and Perplexity (+3,613 %) achieved the highest year‑over‑year download growth, and Short Drama titles like Kuku TV (+45 % k) and RapidTV (+498 %) recorded explosive revenue increases, with AI Social apps (e.g., Character AI +918 %) also driving significant monetization.
User acquisition activity expanded across all major categories, with Life Services (+42 %) and Finance & Business (+43.5 %) leading the rise in app counts. Smart bidding adoption surged, with Target ROAS spend increasing by 50 % and Target CPE spending up 57 %, particularly in Utilities and Entertainment. Cost‑per‑install (CPI) analysis revealed that E‑Commerce on Android commands a 3× premium, while Finance & Business on iOS reaches 4.6×, underscoring high competition for transactional users.
Monetization patterns shift toward in‑app advertising (IAA), dominating across Education, Utilities, and Entertainment. Video formats—rewarded and interstitial—outperform banner ads by 128–165× eCPM, with North America delivering the highest rewarded video eCPMs (up to 11.8× in Short Drama). The report covers global markets excluding Mainland China from January to December 2025, drawing on anonymized data from Mintegral and Insightrackr across 100+ key app categories.