hello we are Camden Stoddard and David Earl The Sound and Music team behind headlander brought to you by double fine Productions and Adult Swim we would like to invite you to our talk at GDC headlander discovering modern methods and sound via 70s SciFi what is headlander headlander is a retrofuturistic sidescrolling action adventure game it's set in a world inspired by 70 Science Fiction it's a Utopia gone wrong ruled by a deranged computer headlander was inspired by the science fiction movies and media of the 7s our approach to the sound and music of headlander was an attempt to mirror the sense of experimentation dark humor and Discovery in those stories to get the sound we wanted we found ourselves using archaic devices and techniques from the 70s we used mechanical gears vocoders guitar feedback and eight track machines for sound design we also de deeply into the realm of analog
synthesis with music inspired by the synth greates such as vanelis Jean Michelle jar and Wendy Carlos among many others while creating the Sonic pallet for headlander we came up with four main tenants these helped to create our own aesthetic for the atmosphere and story of the game we would like to share these techniques with you so that you might be inspired to incorporate them into your own creative process hope to see you there
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