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Create free account[Music] [Music] yep it's time for another one of these if you haven't seen one of these episodes before they're all about interesting games that might have flown under the radar of a lot of people I'm not going to promise that all these games are good just that they'll have something novel and unique about them we also try to stick to fairly recent games because looking at the entire span of gaming history gets daunting real fast so here we go Lone Survivor one of the precious few true survival horror games to come out of the last few years this 16-bit looking creepfest is more Silent Hill than any of the recent AAA budget games that actually Bear the Silent Hill [Music] title if you're looking for something truly mind-bending and disturbing in an ocean of action games that think they can be called a horror just for having zombies this is a must play [Music]
Daisy speaking of zombies if you're looking for a zombie apocalypse that actually plays like a zombie apocalypse and not just a running gun this ARMA 2 mod is fantastic it's a zombie game that's truly about survival much of it is focused on Scavenging because nothing is as scary as getting ambushed by zombies while searching through an abandoned Shack for the food you need to get through the day now Daisy still has some of arm's glitches and quirkiness but it also has the giant maps and attention to detail you'd expect from anything made off of that engine plus if you already own ARMA 2 it's free so if you're looking for a good group game or just a new take on zombies it's certainly worth a [Music] try a valley without wind
a valley without wind is a procedural Metroid Vania game it's got tons of depth and effectively infinite levels to [Music] explore unfortunately the control scheme's a bit counterintuitive and the user experience in general is pretty clunky but if you can muscle through that there is hundreds of hours of gameplay here well technically I guess there's infinite hours of gameplay here [Music] The Legend of Grimrock this is one of the first games in years that has made me reach for a pen and paper it's a throwback to the days of Ultima underworld or dungeon master but with a more modern touch it's a firstperson Dungeon Crawl that's as focused on puzzle solving as it is on combat it'll get your brain cranking as you try to level and loot your way through Grim Rock's many floors for any designers out there it's amazing the variety and depth of puzzles that are able to get out of a fairly
small and easily understandable set of tools if you're a student of design it's worth looking at it for that alone AUM as long as we're on the subject of retro RPGs AUM is totally worth checking out when I first encountered this title on the PC I found it a little bit slow given all the other faster paced games on the platform but when I eventually picked it up on the iPad man I must have dumped 40 hours into the thing this is one of the best iPad RPGs out there it's got a huge holistic world with an interesting storyline compelling tactical combat meaningful choices though often you don't realize you're making them unless you think it through it's not a dialogue option game and more dungeons to explore than you can imagine this is a fantastic use of the platform the touch interface is perfect for this style of game and it really shows how platform and input device can completely change an experience if you're hankering for an old Ultima Style game with a huge world to explore it' be tough to find much to compete with a verum on the iPad
[Music] Artemis oh man what can I say about Artemis other than it is a bonker's good time Artemis is a land game yeah it has internet play but trust me play it on a land it's a land game where each player plays the role of one of the deck officers on a Starship you got comms engineering science weapons navigation and of course the captain each person sits at their own terminal with information and an interface that is entirely unique to them shouting back and forth to relay information and the best part the captain doesn't even get a computer all the captain gets is a monitor and they can't even control that they have to tell the crew what they want on the main screen this is an amazing example of a video game where a player can have a fantastic time and be fully immersed in the experience without ever pressing a button or moving a mouse now is this game still in its early stages yes is it still pretty rough around the edges yeah but is it worth
getting five of your friends to throw in seven bucks for a ridiculous night absolutely after all if you've ever wanted to Pilot the Enterprise this may be as close as you're going to come for quite some [Music] time and lastly I was trying so hard not to put any Paradox games on the list this time this series is quickly turning into games Paradox just released but darn it they' have always got something interesting about them actually to be honest I can't get super into a lot of paradox games in fact I think most of their games could do with a lot of usability work but even when they fail at least they usually manage to achieve Noble failures misses that do something different and show us what something good might be if someone with a bigger budget and less of a niche audience ran with it that's why they show up here so often they might not always be great in and of themselves but they always do something different so Crusader Kings 2 Crusader Kings 2 is sort of like the more personal version of Europa universales if you've ever wanted a medieval Grand strategy game that's more about manipulating interpersonal connections and familial rivalries than battles Crusader Kings 2 is the game for
you it plays like a true Grand strategy game interpersonal Affairs aren't based on dialogue choices but they're crafted out of an extensive series of stats and traits matching your retinue marrying your daughter to the right person figuring out which of your retainers can be trusted to hold a castle without deciding to elevate himself to an independent lord it's all determined through looking at numeric systems or py attributes but play it for long enough and you really feel like you get to know these people my experience with Crusader Kings 2 had some of the richest characterization I've seen in a recent game and none of the characters even spoke interestingly enough the game also isn't focused completely on Conquest forming a lasting Dynasty is more directly the goal of the game if there even is one than using your best Nobles to smash your way through the holy lands oh and speaking of which they've recently enabled playing the Crusades from the Muslim side which is something we don't see everyday in games the game also does some beautiful Paradox style things like put Wikipedia links on all the historical characters so you can find out more about all these obscure Nobles bickering over Europe and that is just great why don't more people do that and I almost don't want to bring it up because of all the meticulous attention to historical detail the creators put
into the game but there's a Game of Thrones mod if that doesn't push you over the edge I don't know what will all right that's it for us this time hope you get a kick out of some of those we'll see you next [Music] week's out of and the science gets done and you make a need gun for the people you are still alive I'm not even angry I'm being so sincere right now even though you broke my heart and me
This analysis highlights a curated selection of video games that offer unique, novel, or under-the-radar experiences for players. The primary objective is to move beyond mainstream titles and identify games that provide distinct mechanical or thematic value, focusing on recent releases that demonstrate innovation in design, immersion, or platform-specific utility.
The featured titles include Lone Survivor, noted for its effective 16-bit survival horror atmosphere; DayZ, a survival-focused modification of the ARMA 2 engine; and A Valley Without Wind, a procedurally generated Metroidvania. The list also highlights The Legend of Grimrock for its modern take on classic dungeon crawling and puzzle design, and Avernum: Escape from the Pit, which is praised for its successful transition to the iPad, demonstrating how touch interfaces can enhance tactical RPG experiences.
Further recommendations emphasize social and systemic complexity. Artemis Spaceship Bridge Simulator is highlighted for its unique local area network (LAN) cooperative experience, where players assume specific bridge officer roles on a starship, prioritizing communication over traditional controller inputs. Finally, Crusader Kings II is identified as a standout grand strategy title that prioritizes interpersonal dynamics, familial rivalries, and dynasty management over simple conquest. The game is noted for its deep statistical characterization and its integration of historical context, such as direct links to biographical data.
The selection reflects a preference for games that, while occasionally suffering from usability issues or technical quirks, offer significant depth and creative ambition. These titles are recommended for their ability to push boundaries within their respective genres, providing players with experiences that are often absent in higher-budget, mass-market productions.
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