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Don't Nod
Dontnod Entertainment, a video game studio, presented its 2020 first-half results on September 29, 2020. The studio creates original intellectual property, develops PC and console games with budgets of €10-20m, and earns income from publisher fees and royalties, using classic, co-production and self-publishing contracts. It opened a Montreal location for a new narrative IP, and it set up Marketing and Publishing departments to publish more of its own games.
For the six months to June 30, 2020, consolidated net income rose to €667k from €406k, up 64%, while revenues fell to €6,993k from €7,810k. Capitalized production increased to €3,825k from €1,214k, and operating EBITDA declined to €1,739k from €2,323k. Cash and cash equivalents reached €20,002k at June 30, 2020, compared with €16,955k at December 31, 2019, and borrowings rose to €4,488k, including a €3,570k state-guaranteed loan.
The company reported that Tell Me Why and Twin Mirror were delivered as scheduled during the COVID-19 health crisis. Tell Me Why was released on Xbox in August and September 2020 in three chapters, and Twin Mirror was scheduled for release on December 1, 2020. Post-closing, shareholders' equity was strengthened by €6.7m in July 2020.
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Don't Nod · 2023