1 free read left. Create a free account for unlimited reading + AI research.
Create free accountArticle
Matej Lancaric
Brutally Honest #204 is a March 2026 issue of Matej Lancaric's newsletter on user acquisition in the post-IDFA mobile gaming landscape. Most of the issue sits behind a paywall, so only the introductory material and teasers are visible. The issue promotes the author's shift toward more digestible content, specifically e-books, and announces the release of a new one.
The main substantive item is the return of the author's global launch case studies, with a newly published breakdown of Yarn Flow, a title from Spyke Games. The game launched in December 2025 and, by late February 2026, had passed $100,000 per day in in-app purchase revenue, a figure that excludes advertising income. The case study frames the title as a roughly $4 million hit that has received little industry attention, and it promises the usual deep dive into user acquisition strategy and creative approaches behind the launch.
The weekly tip focuses on a creative testing checklist, emphasizing that test parameters should be defined in writing before running experiments. Visible items include stating a hypothesis that explains what is being tested and why, and preparing creative briefs. The remaining checklist items are not accessible.
Overall, the issue works as a mix of promotion for the author's paid content and a short look at practical UA discipline, with the Yarn Flow revenue milestone as the only hard performance data. Scope is mobile gaming, centered on a late-2025 global launch and early-2026 revenue performance.
Digital Dragons · 2026