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Create free accounthey this is Jonas I'm one half of grizzly games and I'm excited to announce that our medieval base defense game Throne fall is launching into Early Access on August the 2nd that means you'll get access to all of the four levels we've built so far we have the tutorial and we have three main levels we launched a demo a couple of weeks ago and the reception has been amazing so thanks to everybody who played it what you see in the demo is what you're gonna get we have four levels we have a bunch of perks just to set the expectations for that straight and then during Early Access we plan to add more content how much content exactly we do not know yet but due to all of that positive reception we feel very very motivated let's just say that to compensate for that a little bit because we know we're launching with not a super huge amount of content we want to make sure that you always get to buy a throne for letter fair price so you're not paying for the promise of future content you're paying for what's in the game right now let's hopefully a fair model that we can all agree on and then anything we add from here is bonus we're really looking
forward to the Early Access phase because developing this with you has been really amazing so far the feedback you've provided has been amazing if you want to get involved in that or if you want to let us know what you think about the game then join us on Discord play the demo if you haven't already we just updated the demo as well there are now different upgrade choices for the mill and thanks to your feedback you can also make your units hold position now so they stay behind the wall just hit the command button press for a little longer and they'll switch into hold position mode and the game is launching August 2nd I hope you're as hyped as we are if you have any more questions leave them in the comments below and thanks for watching [Music] [Music]
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Thronefall, a medieval base defense game developed by Grizzly Games, is scheduled for an Early Access launch on August 2, 2023. The initial release will feature four distinct levels, including a tutorial and three primary stages, alongside a variety of gameplay perks. This launch strategy follows a successful demo period that generated significant positive reception and player feedback, which the developers have already begun incorporating into the core experience.
The development team is prioritizing a transparent pricing model for the Early Access phase. By positioning the purchase price as a reflection of the current content rather than a speculative investment in future updates, the developers aim to ensure fairness for the player base. While the exact scope of future content remains flexible, the team expresses high motivation to expand the game based on community engagement and ongoing development cycles.
Community interaction serves as a central pillar of the development process. Recent updates to the demo, such as the introduction of new upgrade choices for the mill and the implementation of a hold-position command for units, directly reflect player suggestions. The developers continue to leverage Discord as a primary hub for gathering feedback and fostering a collaborative environment. This iterative approach underscores a commitment to refining mechanics and balancing gameplay through direct dialogue with the audience as the project transitions into its next phase of production.
Jonas Tyroller · 2023