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Alpha Dog Games

Company

2 documents in the library are about Alpha Dog Games, from writers such as Game World Observer and Mobilegamer.biz. Each has a summary and key insights with the page they come from.

Documents
2
newest 23 Jul 2026

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The documents about Alpha Dog Games on the inner ring, the other games and companies they name on the outer one. Select a cover to see it up close and open it in a new tab; drag to move, pinch or Ctrl + scroll to zoom.

Documents about Alpha Dog Games

Cover of Tencent, Playtika and SuperPlay shenanigans, further Google Play changes. Monopoly Go, MTG, more
17 min
Mobilegamer.biz17 min

Tencent, Playtika and SuperPlay shenanigans, further Google Play changes. Monopoly Go, MTG, more

The mobile games industry is currently navigating significant shifts in corporate ownership, platform accessibility, and market performance.

  • Google has dropped its requirement for a 'registered app stores' program, allowing third-party app stores like the Epic Games Store to operate directly within the Google Play Store as of late July 2024.
  • Tencent is reportedly in talks to acquire Superplay, the developer of Dice Dreams and Domino Dreams, for up to $1.5 billion following the studio's significant performance growth under Playtika.
  • MTG reported Q2 group revenue of $306 million with a 24% profit margin, driven by Raid: Shadow Legends, which earned $111 million, while direct-to-consumer revenue grew to 38% of total group income.
Mobilegamer.bizJul 2026
Cover of Mighty DOOM Generates Nearly $1 Million in Revenue and Over 3 Million Downloads in Two Weeks
Article

Mighty DOOM Generates Nearly $1 Million in Revenue and Over 3 Million Downloads in Two Weeks

Mighty DOOM, a mobile spin-off of the established franchise developed by Alpha Dog Games, achieved significant commercial traction within its first two weeks of global release.

  • Mighty DOOM generated $966,556 in revenue and 3.28 million downloads during its first two weeks of global release from March 21 to April 3, 2023.
  • The United States is the primary market for the title, accounting for 65% of total revenue and approximately 25% of all downloads.
  • There is a significant monetization disparity between platforms, with Android driving 73.4% of downloads while iOS users generated 57.3% of total in-app purchase revenue.
Game World ObserverApr 2023