Video Games Federation Belgium
Video Games Federation Belgium is the trade organization representing the video game sector in Belgium. It publishes market figures and research on the Belgian games market and the country's video game industry.
Documents
Belgian Games Market Grows to Nearly 700 Million Euros 2025
The Video Games Federation Belgium has released its market data for 2024, reporting that the Belgian games market reached a sales volume of €698 million, a reported 12% year-on-year increase across game sales, gaming services, and gaming hardware.
- The Belgian games market reached €698 million in 2024, showing a 12% year-on-year growth in revenue from game sales, gaming services, and gaming hardware.
- The reported 12% growth for 2024 is based on a revised calculation method focusing solely on the domestic market, differing from 2023's figure which included international revenues from Belgian companies.
- In 2023, the Belgian domestic market volume was €623 million, with an additional €85 million generated internationally by Belgian companies, largely attributed to Larian Studios' Baldur's Gate 3.
Time to Game 2025: Insights Into Belgium's Video Game Sector
The Video Games Federation Belgium's 2025 Key Facts Report offers a comprehensive look at Belgium's video game sector, covering consumer sales, market size, player demographics, time spent playing, parental oversight, in-game spending, and the regulatory and educational tools available to families.
- Digital downloads accounted for 75 percent of full-game unit sales in Belgium in 2025, up from 58 percent in 2021, as physical full-game sales continued to decline.
- Total video game sales in Belgium reached roughly €698 million across software and hardware, with the PlayStation 5, Nintendo Switch 2, and Xbox Series X|S among the top-selling consoles.
- More than half of Belgians aged 6 to 75 play video games, equivalent to 6.3 million players, with an average player age of 34.7 years and a near-even male-female split overall.