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Springer-Verlag

Organization4 reports

4 reports, presentations and talks by Springer-Verlag in the Game Industry Library, the newest “Players' Performance in Cross Generational Game Playing” (2017).

Documents

Cover of Players' Performance in Cross Generational Game Playing
Whitepaper15 pages

Players' Performance in Cross Generational Game Playing

Cross-generational exergaming requires a paradigm shift from absolute scoring to relative performance metrics to ensure equitable competition between players of varying physical capabilities.

Springer-VerlagJan 2017
Cover of What Serious Game Studios Want from ICT Research: Identifying Developers' Needs
Whitepaper11 pages

What Serious Game Studios Want from ICT Research: Identifying Developers' Needs

This study identifies the development needs and expectations of European serious game studios to establish a baseline for supporting the industry through advanced information and communication technologies.

Springer-VerlagJan 2016
Cover of Understanding Distributions of Chess Performances
Whitepaper16 pages

Understanding Distributions of Chess Performances

The FIDE Elo rating system maintains long-term stability and accurately reflects intrinsic skill levels across the professional chess landscape.

Springer-VerlagJan 2012
Cover of 6-Man Chess and Zugzwangs
Whitepaper26 pages

6-Man Chess and Zugzwangs

This analysis explores the mechanics, classification, and statistical prevalence of zugzwang positions within 6-man chess endgame tablebases.

Springer-VerlagJan 2010

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