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NATO Centre for Maritime Research and Experimentation

Organization3 reports

3 reports, presentations and talks by NATO Centre for Maritime Research and Experimentation in the Game Industry Library, the newest “Risk Game: Capturing Impact of Information Quality on Human Belief Assessment and Decision Making” (2018).

Documents

Cover of Risk Game: Capturing Impact of Information Quality on Human Belief Assessment and Decision Making
Whitepaper22 pages

Risk Game: Capturing Impact of Information Quality on Human Belief Assessment and Decision Making

The Risk Game methodology serves as a specialized framework for eliciting expert knowledge regarding human cognitive processes during complex decision-making tasks.

  • Elevated levels of false information in decision-making environments directly correlate with increased cognitive confusion and a higher probability of operational errors.
  • High-certainty data and specific object attributes serve as the primary drivers for human belief revision during complex analytical tasks.
  • The Risk Game methodology, validated by 32 maritime experts, provides a domain-independent, gamified platform that effectively mirrors real-world analytical challenges like intelligence gathering and crisis management.
NATO Centre for Maritime Research and ExperimentationDec 2018
Cover of A Reliability Game for Source Factors and Situational Awareness Experimentation
Whitepaper20 pages

A Reliability Game for Source Factors and Situational Awareness Experimentation

The Reliability Game serves as a specialized serious game designed to investigate the cognitive mechanisms behind situational awareness and belief formation under conditions of uncertainty.

  • The Reliability Game uses a structured, four-round simulation involving eleven information cards to quantify how experts weigh evidence against three potential maritime outcomes: no incident, safety issue, or security issue.
  • Human decision-making in the study demonstrates a cognitive bias toward excluding specific hypotheses rather than actively confirming them.
  • Participants show a strong reluctance to use 'unknown' ratings, preferring to commit to definitive, albeit uncertain, stances when evaluating information.
NATO Centre for Maritime Research and ExperimentationJun 2018
Cover of Learning Impact Evaluation of the Serious Game: Cultural Awareness - Afghanistan Pre-deployment
Whitepaper19 pages

Learning Impact Evaluation of the Serious Game: Cultural Awareness - Afghanistan Pre-deployment

The Cultural Awareness Afghanistan Pre-deployment serious game functions as a specialized training instrument designed to enhance the decision-making capabilities of NATO military personnel and civilian staff.

  • The Cultural Awareness Afghanistan Pre-deployment game effectively improves decision-making and operational readiness by allowing personnel to practice cultural intelligence in a low-stress, simulated environment.
  • The training tool is most effective for individuals with no prior subject matter exposure, resulting in significant measurable improvements in cognitive and soft-skill development.
  • Evaluations across diverse cohorts—including military personnel, civilian staff, and students—confirm the game is a highly efficient and reliable method for knowledge transfer.
NATO Centre for Maritime Research and ExperimentationSep 2014