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Games AI Research

Organization1 report

Publishes research on how artificial intelligence is being adopted in video games, including a quarterly report on AI adoption in the sector for Q2-Q3 2026.

Documents

Cover of AI Adoption in Video Games: Q2-Q3 2026
Report3 pages

AI Adoption in Video Games: Q2-Q3 2026

Artificial intelligence has achieved near-universal adoption within the video game industry, with 97% of senior studio leaders reporting some form of implementation as of mid-2026.

  • AI adoption is nearly universal in the video game industry, with 97% of senior studio leaders reporting implementation as of mid-2026.
  • Despite high adoption rates, AI integration remains shallow, with a median depth of only three out of ten across production pipelines.
  • AI is primarily used for technical and administrative tasks, with 86% of studios using it for code and engineering, 83% for productivity, and 79% for concept and pre-production.
Games AI Research