
EIT Culture and Creativity
Organization1 document
EIT Culture & Creativity is a European innovation partnership for the cultural and creative sectors that supports organisations and talent. It publishes sector studies, including a report on the state of the European game industry.
Documents
Report60 pages
The State of the European Game Industry: Unleashing Full Potential
The European game industry currently commands an 11 percent share of the global market, yet it faces a structural trade deficit characterized by a reliance on foreign distribution platforms and a lack of major publishing conglomerates.
- The European game industry aims to double its annual turnover to over 40 billion euros by 2030 to compete with the dominant U.S. and Chinese markets.
- Europe currently holds an 11 percent share of the global market but suffers from a structural trade deficit due to a lack of major publishing conglomerates and heavy reliance on foreign distribution platforms.
- Growth is currently hindered by an investment winter, high marketing costs, platform-imposed revenue commissions, and restricted access to user data.
Neogames FinlandMar 2024