109 documents
The Polaris 2024 convention, held in October at the Hamburg Exhibition Center, served as a significant platform for the regional games industry, drawing a record-breaking attendance of over 40,000 visitors across three days. The event focused on a broad spectrum of pop culture, including gaming, anime, manga, and Asian pop culture, while providing a dedicated space for industry networking and professional development.
Gamecity Hamburg maintained a prominent presence at the convention through its "Games Made in Hamburg" booth, situated within the "Sandbox" area. This initiative showcased five specific indie titles—Into The Emberlands, Light of Atlantis, Mambio, Misgiven, and Monster Mayhem—all of which were supported by the organization’s "Road to Polaris" program. Beyond product exhibition, the team provided career guidance and information on industry employment opportunities to attendees.
A key component of the convention’s professional programming was the Gamecity Treff networking event, which gathered over 250 industry guests at the Grüner Jäger music club. This session facilitated high-level exchanges, business development, and community building among local and national industry stakeholders. The success of the 2024 iteration has already led to the scheduling of the next event, which is set to take place from October 10 to 12, 2025.
The Press Start: Games start-up scholarship is a newly launched initiative designed to foster the growth of the German video game industry by providing financial and professional support to emerging developers. The program aims to assist up to 130 game studios in their foundational stages, specifically targeting entrepreneurs who have established a studio within the last 18 months or intend to do so in the near future.
The scholarship is backed by a total investment of approximately 8 million euros, provided by the Federal Government Commissioner for Culture and the Media. Selected participants receive a monthly stipend exceeding 2,750 euros, complemented by an 18-month structured program that includes professional coaching, educational workshops, and networking opportunities. This comprehensive support system is intended to lower the barriers to entry for new studios and ensure long-term sustainability for participants.
Administered by the game – German Games Industry Association in cooperation with the Digital Games Culture Foundation, the initiative represents a significant federal effort to professionalize the startup landscape across Germany. The application window for the inaugural cohort is scheduled from October 28 to November 17, 2024. By combining direct financial aid with industry-specific mentorship, the program seeks to strengthen the domestic games sector and facilitate the successful transition of independent developers into established, viable businesses.