Agent Technology
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1 document by Agent Technology in the Game Industry Library, the newest “Learning to Score Final Positions in the Game of Go” (2004).
Documents
Whitepaper16 pages
Learning to Score Final Positions in the Game of Go
Machine learning systems can achieve near-perfect accuracy in determining the final scoring of Go games by classifying the life-and-death status of stone blocks.
- Machine learning models achieve 98.9% accuracy on 9x9 Go boards and 99.4% on 19x19 boards by classifying the life-and-death status of stone blocks.
- The system utilizes a recursive partition neural network trained on human game records to replace static knowledge bases with adaptive, learned representations.
- Models trained exclusively on 9x9 board configurations demonstrate high performance on 19x19 boards, proving the methodology is effective at generalizing across different board sizes without additional training.
Institute for KnowledgeJan 2004
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