The announcement confirms that 11 bit studios will publish the upcoming deck‑builder title “Death Howl,” developed by Danish studio The Outer Zone. The game centers on Ro, a grieving mother who confronts enemies in a Stone Age‑inspired Norse kingdom to reunite with her deceased son. The release is scheduled for 2025 on PC platforms.
This publishing partnership expands 11 bit studios’ portfolio into the narrative‑driven deck‑builder genre, complementing its existing action and adventure titles. The collaboration leverages The Outer Zone’s creative vision while providing 11 bit studios with a new IP that aligns with its focus on immersive storytelling and unique gameplay mechanics.
The announcement is issued by the Management Board of 11 bit studios, with Przemysław Marszał and Grzegorz Miechowski listed as the President and a Board member, respectively. The release date and platform details are specified, but no further financial terms or distribution arrangements are disclosed.
Geographically, the agreement targets the global PC market, with no regional restrictions noted. The time frame is limited to a 2025 launch window, indicating an upcoming development cycle that will likely involve marketing and localization efforts in the months leading up to release.
Overall, the report serves as a formal disclosure of a new publishing contract, highlighting 11 bit studios’ strategic move to broaden its genre offerings and strengthen ties with international developers.
The report announces a change in the depreciation method applied to the intangible asset “Frostpunk 2” by 11 bit studios. The company’s Management Board, following an agreement with its auditor, has decided to switch from a straight‑line depreciation over five years to a declining balance method spanning seven years, effective from the game’s release on 20 September 2024. This adjustment was made during the preparation of the 2024 financial statements.
Under the new method, the amortisation expense recorded in the 2024 statement of comprehensive income is PLN 12,521,440. Had the previous straight‑line approach been retained, the expense would have been PLN 3,130,360. The change therefore increases the annual depreciation charge by approximately PLN 9.4 million, reflecting a more accelerated recognition of the asset’s consumption.
The scope of the adjustment is limited to the PC version of “Frostpunk 2” and pertains solely to the 2024 financial period. No other assets or segments are affected, and the report does not provide additional data on broader industry trends or comparative benchmarks. The methodology is straightforward: a recalculation of depreciation based on the agreed accounting policy, with no mention of external data sources or survey samples. The notice serves to inform stakeholders of the revised accounting treatment and its impact on reported earnings for the year.
The announcement from the Management Board of 11 bit studios S.A. confirms a modification to the release schedule for its annual financial disclosures. Specifically, the Annual Report covering fiscal year 2024 will now be issued on April 15, 2025, rather than the originally planned April 10, 2025. This adjustment is made under Article 56.1.2 of the Public Offering Act, which governs current and periodic information obligations for listed companies.
All other publication dates for the Company’s periodic reports, as outlined in the earlier Current Report No. 1/2025 dated January 14, 2025, remain unchanged. The change applies solely to the 2024 Annual Report and does not affect quarterly or other interim statements.
The notice is signed by Przemysław Marszał, President of the Management Board, and Grzegorz Miechowski, a board member, indicating executive approval. No additional data or statistical details are provided in the communication; it serves purely as a procedural update to inform shareholders and market participants of the revised release timetable.
The release of Frostpunk 2, the highly anticipated sequel to the critically acclaimed survival‑city builder, has been officially scheduled for June 13 2025. The announcement comes from the Management Board of 11 bit studios S.A., a Warsaw‑based developer known for its narrative‑driven titles. The global launch will encompass the PC edition and next‑generation console versions for Xbox Series X/S and PlayStation 5, ensuring simultaneous availability across major platforms.
Digital distribution will be handled by the industry’s leading storefronts: Steam, Epic Games Store, GOG, Xbox Store and PlayStation Store. In addition, the game will be added to Microsoft’s subscription services—PC Game Pass and Xbox Game Pass—from day one, broadening accessibility for subscribers. The release date was disclosed under Article 17.1 of the Market Abuse Regulation, classifying it as inside information that must be communicated promptly to avoid market manipulation.
The announcement is concise, focusing solely on the release logistics and distribution channels. No sales projections, marketing strategies, or financial implications are provided in this communication. The scope is strictly global, covering all major digital marketplaces and subscription services at launch. Methodologically, the information originates from an official board statement, with no external data or survey references included.
The notice issued by the Management Board of 11 bit studios S.A. announces a correction to its 2024 Annual Report, filed on April 23 2025 in Warsaw. The amendment concerns only the presentation of write‑offs related to the discontinued game “Project 8” and the impairment of assets for “The Thaumaturge” and “Creatures of Ava” within the cash‑flow statement. No other financial figures or statements are affected, and the correction does not alter the overall content of the 2024 Annual Report. The company has acted at the request of its auditor, Grant Thornton Polska Prosta spółka akcyjna, and will submit the revised report along with the auditor’s opinion on the 2024 financial statements. The correction is governed by Article 56.1.2 of the Public Offering Act, which mandates current and periodic disclosure. The communication is signed by Przemysław Marszał, President of the Management Board, and Grzegorz Miechowski, a board member. The notice serves to maintain transparency for shareholders and regulators by ensuring that the cash‑flow presentation accurately reflects asset write‑offs, while confirming that all other financial data for 2024 remain unchanged.
The announcement outlines 11 bit studios’ strategic growth plan, structured around three product pillars that blend new IP development with the expansion of existing franchises and a publishing arm. Pillar A focuses on in‑house creation of original titles, aiming for high market impact; Pillar B targets long‑term evolution of established games with active communities, using shorter iterative cycles to stabilize revenue; Pillar C establishes an X‑DEV publishing division that will bring external, gameplay‑driven titles to market with budgets of USD 1–2 million per project.
The strategy shifts the studio’s creative emphasis from “meaningful games” to “relatable games,” prioritising emotional authenticity while maintaining core gameplay quality. High‑quality single‑player experiences will be the default, with selective multiplayer or social layers added where appropriate. Development teams are optimised at 30–60 developers, targeting four‑year production cycles for in‑house titles.
Organisationally, the plan stresses experienced creative leadership, disciplined budgeting, and independent decision‑making. It also commits to professional development for senior staff and the formalisation of proprietary know‑how, supporting sustainable growth.
Overall, 11 bit studios intends to launch multiple projects across all three pillars simultaneously, preserving operational efficiency and agility. The vision is to remain an independent studio that consistently delivers proprietary, relatable games with strong commercial potential, underpinned by innovative teams and a stable business model.
The Management Board of 11 bit studios S.A. has resolved to allocate the entire net profit earned in 2024, amounting to PLN 6,899,150, to statutory reserve funds. This recommendation was adopted on 25 April 2025 and subsequently forwarded to the Supervisory Board for assessment. The final decision on profit distribution will be made at the forthcoming Annual General Meeting.
The recommendation reflects a conservative approach to capital preservation, ensuring that all available earnings are retained within the company’s statutory reserves rather than distributed as dividends or used for other purposes. By directing the full profit into reserve funds, the Board aims to strengthen financial stability and support future investment or risk mitigation strategies.
The decision is grounded in Article 17.1 of the Market Abuse Regulation (MAR), which governs the disclosure of inside information. The resolution is presented as part of the company’s routine annual reporting cycle, with no additional financial data or projections disclosed beyond the stated profit figure.
No further methodological details are provided, as the recommendation pertains solely to the allocation of already realized earnings. The focus remains on reinforcing the company’s balance sheet and preparing for potential future capital needs, with the final approval deferred to shareholders at the Annual General Meeting.
The notice announces the Annual General Meeting of 11 bit studios S.A., scheduled for June 12, 2025 at 11:00 am in Warsaw. The meeting will be held at ul. Brzeska 2, and all related documents—including draft resolutions, proxy forms, and additional materials—are available on the company’s Investor Relations website. The Management Board informs shareholders that supplementary documentation will be provided immediately before the meeting, comprising the Supervisory Board Report for 2024, the Remuneration Report for 2024, and an Auditor’s Report on that remuneration report. The notice is issued under Article 56.1.2 of the Public Offering Act, fulfilling legal requirements for periodic disclosure to shareholders. The communication is signed by Przemysław Marszał, President of the Management Board, and Grzegorz Miechowski, a board member. The announcement serves to inform shareholders of the meeting’s date, time, location, and agenda items, ensuring compliance with regulatory disclosure obligations.
The supervisory board of 11 bit studios S.A. has endorsed the management’s proposal to allocate the entire net profit of PLN 6,899,150 earned in 2024 to statutory reserve funds. This recommendation follows the legal requirement under Article 56.1.2 of the Public Offering Act, which mandates periodic disclosure of profit allocation plans. The final decision on how the 2024 profit will be distributed rests with the annual general meeting, which convened on June 12 2025. The report is issued from Warsaw on May 16 2025 and represents the current, official stance of the supervisory board. The recommendation reflects a conservative approach to capital preservation and compliance with statutory reserve obligations, ensuring that the company’s retained earnings are fully directed toward strengthening its financial base. No further distribution to shareholders or other stakeholders is proposed at this stage, pending the AGM’s resolution. The communication underscores the board’s commitment to prudent financial governance and adherence to regulatory frameworks governing public companies in Poland.
The supplementary document, issued on May 22 2025, serves to provide additional material for the 11 bit studios Annual General Meeting scheduled for June 12 2025. It supplements an earlier notice (Current Report No. 10/2025) by attaching three key reports: the Supervisory Board Report for 2024, the Remuneration Report for 2024, and the Auditor’s Report on that remuneration report. These documents are appended in full to the current release, ensuring shareholders receive comprehensive governance and compensation information before the meeting.
The notice also corrects a clerical error from the prior announcement regarding the AGM agenda, clarifying the items to be discussed. The correction is communicated through an updated Board of Directors announcement included in this release.
The scope of the supplementary material covers the company’s 2024 financial and governance performance, with a focus on supervisory oversight and executive remuneration. No specific geographic or industry segmentation is addressed beyond the company’s operations in the video game sector.
Methodologically, the reports rely on internal audit and external auditor verification for remuneration data, while supervisory board activities are documented through standard corporate governance practices. The document concludes with signatures from the President of the Management Board, Przemysław Marszał, and a board member, Grzegorz Miechowski, underscoring the authenticity of the information provided.
The report announces the adoption of resolutions by 11 bit studios S.A.’s Annual General Meeting held on June 12, 2025. The meeting’s outcomes are recorded under the legal framework of Article 56.1.2 of the Public Offering Act, which governs current and periodic disclosures for listed companies. The document confirms that the Management Board, chaired by President Przemysław Marszał and including Member Michał Drozdowski, has formally adopted the resolutions. No further detail on the specific content of those resolutions is provided within this brief notice, and no additional data or statistical findings are included. The scope of the disclosure is limited to Warsaw‑based 11 bit studios S.A., covering its corporate governance decisions for the fiscal year ending in 2025. The methodology is implicit: resolutions are passed by a duly convened Annual General Meeting, following statutory procedures for shareholder approval. The report serves as an official record of the company’s governance actions, fulfilling regulatory requirements for transparency and shareholder communication.
The report lists shareholders who held at least five percent of the total voting rights in 11 bit studios S.A. during its Annual General Meeting on June 12, 2025. The disclosure follows Article 70.3 of the Public Offering Act and identifies four major shareholders, detailing their share counts, voting rights, and proportional representation both at the meeting and across the company’s total voting base.
Grzegorz Miechowski leads with 168,413 shares and an equal number of voting rights, accounting for 28.98 % of the meeting’s votes and 6.97 % of all voting rights issued by the company. Nationale‑Nederlanden PTE follows with 124,949 shares, representing 21.50 % of the meeting’s votes and 5.17 % of total rights. Przemysław Marszał holds 120,003 shares, contributing 20.65 % of the meeting’s votes and 4.96 % of total rights, while Michał Drozdowski owns 98,844 shares, equating to 17.01 % of the meeting’s votes and 4.09 % of total rights.
The report confirms that these four individuals collectively control a significant portion of the company’s voting power, with Miechowski and Marszał also serving on the Management Board. The disclosure provides a clear snapshot of shareholder influence at the 2025 annual meeting, illustrating how concentrated ownership can shape corporate governance decisions.