Updated Mar 17, 2026 by Video Games Europe
Video Games Europe and the European Games Developer Federation argue that gaming platforms should be exempt from uniform high-risk regulatory models because they already utilize safety-by-design frameworks.
Data from the 2021 NCMEC Cybertipline indicates that incidents of child sexual abuse material (CSAM) and grooming are significantly lower on video game services compared to platforms focused on photo or video sharing.
A 2020 Ofcom/ICO survey of 4,000 respondents found that only 2% of adults and 3% of children reported experiencing harms via video game play.
Interpol reports indicate there has been no significant rise in cases of children being targeted on video game platforms.
Parental oversight is high, with 60% of parents restricting multiplayer access and 80% of those who allow it actively supervising their children's interactions.
In-game communication features are inherently limited by design, as chat is typically short, pseudonymous, filtered, and subject to reporting or disabling mechanisms.
Video Games Europe and the European Games Developer Federation argue that gaming platforms should be exempt from uniform high-risk regulatory models because they already utilize safety-by-design frameworks.
Data from the 2021 NCMEC Cybertipline indicates that incidents of child sexual abuse material (CSAM) and grooming are significantly lower on video game services compared to platforms focused on photo or video sharing.
A 2020 Ofcom/ICO survey of 4,000 respondents found that only 2% of adults and 3% of children reported experiencing harms via video game play.
Interpol reports indicate there has been no significant rise in cases of children being targeted on video game platforms.
Parental oversight is high, with 60% of parents restricting multiplayer access and 80% of those who allow it actively supervising their children's interactions.
In-game communication features are inherently limited by design, as chat is typically short, pseudonymous, filtered, and subject to reporting or disabling mechanisms.