- 01
Nacon achieved €167.7 million in revenue for the fiscal year ending March 31, 2024, supported by an 11.5% increase in video game sales and a record EBITDA of €70.9 million.
- 02
The company has shifted to a vertically integrated model where 16 internal studios now produce 80% of its titles, reducing dependency on third-party developers.
- 03
Nacon focuses on the 'AA' gaming segment, targeting niche titles with development budgets ranging from €1 million to €20 million within the Racing, Sport, Simulation, and Adventure genres.
- 04
Despite commercial underperformance from 'The Lord of the Rings: Gollum', the company maintains a stable financial position with €24.6 million in available cash.
- 05
The accessories division remains a primary revenue pillar, bolstered by over 130 patents and official licensing partnerships with Sony and Microsoft.
- 06
Operations are highly internationalized, with 89.1% of total sales generated from export markets and a workforce of 1,113 employees across France, Australia, Canada, and Europe.
- 07
Future growth strategy centers on implementing 'Live Ops' to extend game lifespans and launching the 'Revosim' brand to penetrate the simulation racing market.