Market (PC & Console)ยทUpdated Mar 17, 2026 by Newzoo
The PC and console market reached $93.5 billion in 2023, reflecting a 2.6% growth rate despite a 26% decline in average quarterly playtime since 2021.
Market dominance is highly consolidated, with approximately 30 publishers controlling 80% of all monthly active users.
Games six years or older command over 60% of total playtime, while new, non-annual original titles struggle to capture more than 8% of player attention.
Evergreen titles like Fortnite and Roblox, which average over seven years in age, now account for more than half of all total playtime.
Transmedia adaptations are a critical growth lever, as film and television tie-ins drive an average 35% increase in monthly active users for associated titles.
Future industry expansion relies on cross-platform and cloud strategies to reach emerging markets in Latin America, Africa, and Southern Asia while bypassing traditional hardware barriers.
The PC and console market reached $93.5 billion in 2023, reflecting a 2.6% growth rate despite a 26% decline in average quarterly playtime since 2021.
Market dominance is highly consolidated, with approximately 30 publishers controlling 80% of all monthly active users.
Games six years or older command over 60% of total playtime, while new, non-annual original titles struggle to capture more than 8% of player attention.
Evergreen titles like Fortnite and Roblox, which average over seven years in age, now account for more than half of all total playtime.
Transmedia adaptations are a critical growth lever, as film and television tie-ins drive an average 35% increase in monthly active users for associated titles.
Future industry expansion relies on cross-platform and cloud strategies to reach emerging markets in Latin America, Africa, and Southern Asia while bypassing traditional hardware barriers.