Updated Mar 21, 2026 by GREE
GREE projects a full-year consolidated operating income between 5 and 6 billion yen, with a fourth-quarter target of approximately 1.5 billion yen excluding the Investment Business.
Profitability in the Game and Anime Business improved through the optimization of promotional spending for 'Heaven Burns Red' and a strategic reorganization of human resources across active projects.
The company is shifting its core gaming strategy toward multiplatform development, with active preparations underway to expand from mobile into console gaming.
Investment in the VTuber business is focused on scaling management personnel and enhancing live event production and merchandise marketing.
Success for the VTuber segment is being evaluated through long-term fan engagement metrics, such as simultaneous live stream connections, rather than immediate financial returns.
The company has successfully streamlined its cost structure by reassigning development and management personnel to more profitable ventures.
GREE projects a full-year consolidated operating income between 5 and 6 billion yen, with a fourth-quarter target of approximately 1.5 billion yen excluding the Investment Business.
Profitability in the Game and Anime Business improved through the optimization of promotional spending for 'Heaven Burns Red' and a strategic reorganization of human resources across active projects.
The company is shifting its core gaming strategy toward multiplatform development, with active preparations underway to expand from mobile into console gaming.
Investment in the VTuber business is focused on scaling management personnel and enhancing live event production and merchandise marketing.
Success for the VTuber segment is being evaluated through long-term fan engagement metrics, such as simultaneous live stream connections, rather than immediate financial returns.
The company has successfully streamlined its cost structure by reassigning development and management personnel to more profitable ventures.