Updated Mar 17, 2026 by GREE
GREE is pivoting toward a hybrid strategy that balances internal IP development with high-profile collaborations, including a smartphone version of Wild Arms developed with ForwardWorks for release in FY2018 or later.
The company plans to launch six additional titles across the third and fourth quarters of the current fiscal year to bolster its portfolio.
Operational costs are being managed by shifting specific tasks to Vietnam and implementing a rigorous evaluation process that includes shuttering underperforming titles.
GREE is targeting overall profitability for its new business segments—specifically video advertising and virtual reality—by fiscal year 2019.
The acquisition of 3Minute is a strategic effort to enhance the company's internal video production and marketing capabilities.
Operating income is expected to decline in the third quarter due to rising fixed costs associated with the upcoming slate of new game launches.
Despite a quarter-on-quarter decline in coin consumption for existing overseas titles, the company is attempting to stabilize international revenue through the development of new titles.
GREE is pivoting toward a hybrid strategy that balances internal IP development with high-profile collaborations, including a smartphone version of Wild Arms developed with ForwardWorks for release in FY2018 or later.
The company plans to launch six additional titles across the third and fourth quarters of the current fiscal year to bolster its portfolio.
Operational costs are being managed by shifting specific tasks to Vietnam and implementing a rigorous evaluation process that includes shuttering underperforming titles.
GREE is targeting overall profitability for its new business segments—specifically video advertising and virtual reality—by fiscal year 2019.
The acquisition of 3Minute is a strategic effort to enhance the company's internal video production and marketing capabilities.
Operating income is expected to decline in the third quarter due to rising fixed costs associated with the upcoming slate of new game launches.
Despite a quarter-on-quarter decline in coin consumption for existing overseas titles, the company is attempting to stabilize international revenue through the development of new titles.