Market (Overall)·Updated Jun 25, 2026 by Xsolla
The global gaming market is projected to reach $211.2 billion in revenue by 2025, driven by multiplatform integration and the adoption of real-time payment systems.
Real-time payment systems like India’s UPI and Brazil’s PIX are expanding rapidly, with real-time payments expected to account for 28% of global electronic transactions by 2027.
Generative AI is becoming a core development pillar, with over 50% of top studios expected to use the technology by 2024 to improve production efficiency by up to 30%.
Cross-platform capabilities are a primary consumer demand supported by 87% of multiplayer gamers, fueling an interconnected ecosystem that contributes to a projected $710 billion metaverse valuation by 2027.
Developers are increasingly utilizing mobile web shops and hybrid monetization models, such as Buy Now, Pay Later services, to bypass platform commissions and mitigate rising acquisition costs.
Cloud gaming is projected to reach 2.5 billion users by 2024, though it continues to face significant technical hurdles regarding infrastructure and latency.
The global gaming market is projected to reach $211.2 billion in revenue by 2025, driven by multiplatform integration and the adoption of real-time payment systems.
Real-time payment systems like India’s UPI and Brazil’s PIX are expanding rapidly, with real-time payments expected to account for 28% of global electronic transactions by 2027.
Generative AI is becoming a core development pillar, with over 50% of top studios expected to use the technology by 2024 to improve production efficiency by up to 30%.
Cross-platform capabilities are a primary consumer demand supported by 87% of multiplayer gamers, fueling an interconnected ecosystem that contributes to a projected $710 billion metaverse valuation by 2027.
Developers are increasingly utilizing mobile web shops and hybrid monetization models, such as Buy Now, Pay Later services, to bypass platform commissions and mitigate rising acquisition costs.
Cloud gaming is projected to reach 2.5 billion users by 2024, though it continues to face significant technical hurdles regarding infrastructure and latency.