Updated Mar 17, 2026 by CyberAgent
CyberAgent’s 3Q FY2025 operating profit surged 138.3% year-on-year to 19.6 billion yen, leading the company to raise its full-year operating profit forecast by 57.1% to 66 billion yen.
The Gaming segment was the primary growth driver, achieving a 30.4% sales increase and tripling its operating profit to 16.4 billion yen behind the success of new titles and the global Steam release of Umamusume: Pretty Derby.
The ABEMA media platform transitioned from an investment phase to profitability, recording a 7.8-fold year-on-year increase in operating profit.
Consolidated sales for the third quarter reached 210.7 billion yen, representing a 10.9% increase compared to the previous year.
The Internet Advertising business experienced a 35.6% decline in profit, attributed to rising human resource costs and client turnover.
Future growth strategy centers on the international release of titles like Shadowverse: Worlds Beyond and Hello Kitty Merch Match across 144 regions.
CyberAgent’s 3Q FY2025 operating profit surged 138.3% year-on-year to 19.6 billion yen, leading the company to raise its full-year operating profit forecast by 57.1% to 66 billion yen.
The Gaming segment was the primary growth driver, achieving a 30.4% sales increase and tripling its operating profit to 16.4 billion yen behind the success of new titles and the global Steam release of Umamusume: Pretty Derby.
The ABEMA media platform transitioned from an investment phase to profitability, recording a 7.8-fold year-on-year increase in operating profit.
Consolidated sales for the third quarter reached 210.7 billion yen, representing a 10.9% increase compared to the previous year.
The Internet Advertising business experienced a 35.6% decline in profit, attributed to rising human resource costs and client turnover.
Future growth strategy centers on the international release of titles like Shadowverse: Worlds Beyond and Hello Kitty Merch Match across 144 regions.