Market (Overall)·Updated Mar 17, 2026 by GDev
The company achieved a net profit of $15 million in Q2 2024, a significant turnaround from the $1 million loss reported in the previous quarter.
Revenue reached $106 million, representing an 8% year-over-year decline, while adjusted EBITDA improved to $16 million from a negative $3 million in Q1 2024.
The Hero Wars franchise remains the primary revenue driver, accounting for 89% of total earnings across its Alliance and Dominion Era titles.
Platform diversification is progressing, with the PC segment growing to 42% of total revenue, up from 38% in the same period last year.
A collaboration between Hero Wars and the Tomb Raider brand successfully increased new payers by 25% year-over-year during the campaign month.
The user base has stabilized at 381,000 monthly paying users, though this figure remains lower than the 392,000 users recorded in the prior year.
The launch of Pixel Gun 3D on Steam recouped all development costs on its first day without the need for dedicated marketing expenditure.
The company achieved a net profit of $15 million in Q2 2024, a significant turnaround from the $1 million loss reported in the previous quarter.
Revenue reached $106 million, representing an 8% year-over-year decline, while adjusted EBITDA improved to $16 million from a negative $3 million in Q1 2024.
The Hero Wars franchise remains the primary revenue driver, accounting for 89% of total earnings across its Alliance and Dominion Era titles.
Platform diversification is progressing, with the PC segment growing to 42% of total revenue, up from 38% in the same period last year.
A collaboration between Hero Wars and the Tomb Raider brand successfully increased new payers by 25% year-over-year during the campaign month.
The user base has stabilized at 381,000 monthly paying users, though this figure remains lower than the 392,000 users recorded in the prior year.
The launch of Pixel Gun 3D on Steam recouped all development costs on its first day without the need for dedicated marketing expenditure.