Nacon projects significant growth for FY 2022/23, targeting sales of €250–300 million and an operating margin exceeding 20%.
See it on page 2Q3 2021/22 sales rebounded by 5.2% to €51.2 million, ending two consecutive quarters of decline.
See it on page 1The company confirmed its FY 2021/22 targets of €150–180 million in sales and an operating income near €20 million, despite a 8.2% decline in cumulative nine-month sales to €124.2 million.
See it on page 2Accessories growth of 7.4% to €34.9 million was driven by the Revolution X Pro Controller launch, though performance was constrained by global console shortages.
See it on page 1The games catalogue contributed €14.3 million in Q3, supported by a strong back-catalogue performance of €5.5 million.
See it on page 1The FY 2022/23 strategy centers on a pipeline of over 15 titles, including 'Vampire: The Masquerade – Swansong', alongside selective acquisitions to expand market presence.
See it on page 2Non-core segments, specifically mobile and audio, contracted by 14.4% to €2.0 million during the third quarter.
See it on page 1Nacon reported a rebound in Q3 2021/22, with sales rising 5.2 % to €51.2 million after two quarters of decline driven by a high comparison base from lockdown‑related demand spikes. The growth was led by the games catalogue, which generated €14.3 million (+3.4 %) and a strong back‑catalogue contribution of €5.5 million, while accessories grew 7.4 % to €34.9 million thanks to the launch of the Revolution X Pro Controller, though global console shortages limited further upside. Other segments, including mobile and audio sales, contracted by 14.4 % to €2.0 million.
Cumulative sales for the first nine months fell 8.2 % to €124.2 million, with games down 10.9 % and accessories down 6.4 %. Nacon confirmed its FY 2021/22 targets of €150–180 million in sales and an operating income near €20 million. For FY 2022/23, the company projects a robust publishing pipeline of over 15 titles—including high‑profile releases such as *Vampire: The Masquerade® – Swansong*—and anticipates sales of €250–300 million with an operating margin above 20 %. The strategy includes selective acquisitions to strengthen the catalogue and position Nacon as a leading player in the global video‑game market. The outlook is based on continued demand for both new releases and established titles, with accessories sales expected to benefit from ongoing headset and controller launches across major console platforms.