Nacon reported a rebound in Q3 2021/22. The growth was led by the games catalogue and accessories.
The Revolution X Pro Controller launch drove accessories growth. Global console shortages limited further upside.
Accessories. Accessories grew 7.4% to €34.9 million in Q3 2021/22.
The games catalogue contributed €14.3 million in Q3. A strong back-catalogue performance of €5.5 million supported the result.
Other segments, including mobile and audio sales, contracted in Q3. The contraction was 14.4% to €2.0 million.
The company confirmed its FY 2021/22 targets despite a decline in cumulative nine-month sales. The targets include an operating income near €20 million.
The company anticipates a robust publishing pipeline for FY 2022/23. The strategy includes selective acquisitions to strengthen the catalogue.
The pipeline includes high-profile releases such as Vampire: The Masquerade® – Swansong. Selective acquisitions aim to expand market presence.
Page 2 of the reportNacon reported a rebound in Q3 2021/22, with sales rising 5.2 % to €51.2 million after two quarters of decline driven by a high comparison base from lockdown‑related demand spikes. The growth was led by the games catalogue, which generated €14.3 million (+3.4 %) and a strong back‑catalogue contribution of €5.5 million, while accessories grew 7.4 % to €34.9 million thanks to the launch of the Revolution X Pro Controller, though global console shortages limited further upside. Other segments, including mobile and audio sales, contracted by 14.4 % to €2.0 million.
Cumulative sales for the first nine months fell 8.2 % to €124.2 million, with games down 10.9 % and accessories down 6.4 %. Nacon confirmed its FY 2021/22 targets of €150–180 million in sales and an operating income near €20 million. For FY 2022/23, the company projects a robust publishing pipeline of over 15 titles—including high‑profile releases such as Vampire: The Masquerade® – Swansong—and anticipates sales of €250–300 million with an operating margin above 20 %. The strategy includes selective acquisitions to strengthen the catalogue and position Nacon as a leading player in the global video‑game market. The outlook is based on continued demand for both new releases and established titles, with accessories sales expected to benefit from ongoing headset and controller launches across major console platforms.
Nacon