Updated Mar 17, 2026 by PCF Group
Financial · March 31, 2025
Published by PCF Group
PCF Group S.A. entered the first quarter of 2025 navigating a complex transition from self-publishing ambitions toward a more stable "work-for-hire" model. While sales revenues grew 10.7% year-over-year to PLN 63.0 million, the Group shifted from a prior-year profit to a consolidated net loss of PLN 3.86 million. This downturn was primarily driven by a sharp decline in gross profit and a significant operating loss in the self-publishing segment, exacerbated by the decision to stop capitalizing costs for Project Bifrost. Consequently, these expenses are now recognized directly in the income statement, contributing to a negative earnings per share of 0.11 PLN. The Group’s financial position reflects tightening liquidity, with cash and cash equivalents dropping from PLN 58.1 million at the end of 2024 to PLN 33.7 million by March 31, 2025. This cash burn follows a failed attempt to secure PLN 350 million in funding in late 2024, prompting a strategic pivot to prioritize development fee projects. Revenue is currently sustained by major partnerships with Square Enix, Microsoft, Krafton, and Sony, including the high-profile reveal of Gears of War: E-Day and the commencement of Project Delta for Sony. To further stabilize the balance sheet, the Group has exited the VR publishing market and increased credit facilities for its Canadian subsidiary. Despite recognizing substantial non-cash impairment losses related to Project Bifrost and the subsidiary Incuvo, management maintains a going-concern assumption based on restructuring efforts and new project acquisitions. Operational focus remains on the early access release of Project Victoria in 2025 and managing rising wage pressures across international markets. However, the Board has signaled a conservative fiscal outlook, confirming that dividend payments are unlikely until at least 2026, pending the achievement of positive cash flows from independent publishing activities.
WARSZAWA | 29 MAJA 2025 ROKU (dane w tys. zł, chyba że zaznaczone inaczej) PEOPLE CA ANFLY GRUPA KAPITALOWA Dor oDOUD C PCF GROOP S.A. SKONSOLIDOWANY RAPORT KWARTALNY ZA PIERWSZY KWARTAt 2025 ROKU ZAKONCZONY 31 MARCA 2025 ROKU
(dane w tys. zł, chyba że zaznaczone inaczej) Grupa Kapitałowa PCF Group Spółka Akcyjna WYBRANE DANE W PRZELICZENIU NA EUR PLN EUR 31.03.2025 r. 31.12.2024 r. 31.03.2025 r. 31.12.2024 r. Sprawozdanie z sytuacji finansowej Aktywa 367 527 373 353 85 169 87 375 Zobowiązania długoterminowe 21 539 20 862 4 991 4 882 Zobowiązania krótkoterminowe 98 076 101 722 22 728 23 806 Kapitał własny 247 912 250 769 57 450 58 687 Kapitał własny przypadający 243 804 246 555 56 498 57 701 akcjonariuszom jednostki dominującej Kurs PLN / EUR na koniec okresu - - 4,3153 4,2730 PLN EUR od 01.01 do od 01.01 do od 01.01 do od 01.01 do 31.03.2025 r. 31.03.2024 r. 31.03.2025 r.
- 4,3153 4,2730 PLN EUR od 01.01 do od 01.01 do od 01.01 do od 01.01 do 31.03.2025 r. 31.03.2024 r. 31.03.2025 r. 31.03.2024 r. Sprawozdanie z wyniku Przychody ze sprzedaży 62 992 56 881 14 553 13 164 Zysk (strata) z działalności operacyjnej (4 321) 3 996 (998) 925 Zysk (strata) przed opodatkowaniem (3 078) 3 751 (711) 868 Zysk (strata) netto (3 855) (864) (891) (200) Zysk (strata) netto przypadający (3 749) (724) (866) (168) akcjonariuszom podmiotu dominującego Zysk na udział (akcję) (PLN) (0,11) (0,02) (0,02) (0,01) Rozwodniony zysk na udział (akcję) (PLN) (0,11) (0,02) (0,02) (0,01) Średni kurs PLN / EUR w okresie - - 4,3285 4,3211 PLN EUR od 01.01 do od 01.01 do od 01.01 do od 01.01 do 31.03.2025 r. 31.03.2024 r. 31.03.2025 r. 31.03.2024 r.
3285 4,3211 PLN EUR od 01.01 do od 01.01 do od 01.01 do od 01.01 do 31.03.2025 r. 31.03.2024 r. 31.03.2025 r. 31.03.2024 r. Sprawozdanie z przepływów pieniężnych Środki pieniężne netto z działalności (5 264) 5 405 (1 216) 1 251 operacyjnej Środki pieniężne netto z działalności (11 197) (13 916) (2 587) (3 220) inwestycyjnej Środki pieniężne netto z działalności (7 649) 1 702 (1 767) 394 finansowej Przepływy pieniężne netto razem (bez zmiany stanu środków pieniężnych z (24 110) (6 809) (5 570) (1 575) tytułu różnic kursowych) Średni kurs PLN / EUR w okresie - - 4,3285 4,3211
(dane w tys. zł, chyba że zaznaczone inaczej) Spółka PCF Group Spółka Akcyjna WYBRANE DANE W PRZELICZENIU NA EUR PLN EUR 31.03.2025 r. 31.12.2024 r. 31.03.2025 r. 31.12.2024 r. Sprawozdanie z sytuacji finansowej Aktywa 315 723 315 161 73 164 73 756 Zobowiązania długoterminowe 8 383 7 303 1 943 1 709 Zobowiązania krótkoterminowe 101 787 93 686 23 587 21 925 Kapitał własny 205 553 214 172 47 634 50 122 Kurs PLN / EUR na koniec okresu - - 4,3153 4,2730 PLN EUR od 01.01 do od 01.01 do od 01.01 do od 01.01 do 31.03.2025 r. 31.03.2024 r. 31.03.2025 r.
- 4,3153 4,2730 PLN EUR od 01.01 do od 01.01 do od 01.01 do od 01.01 do 31.03.2025 r. 31.03.2024 r. 31.03.2025 r. 31.03.2024 r. Sprawozdanie z wyniku Przychody ze sprzedaży 50 158 52 448 11 588 12 138 Zysk (strata) z działalności operacyjnej (10 131) 8 110 (2 341) 1 877 Zysk (strata) przed opodatkowaniem (8 619) 8 192 (1 991) 1 896 Zysk (strata) netto (8 619) 5 736 (1 991) 1 327 Zysk na udział (akcję) (PLN) (0,24) 0,18 (0,06) 0,04 Rozwodniony zysk na udział (akcję) (PLN) (0,24) 0,17 (0,06) 0,04 Średni kurs PLN / EUR w okresie - - 4,3285 4,3211 PLN EUR od 01.01 do od 01.01 do od 01.01 do od 01.01 do 31.03.2025 r. 31.03.2024 r. 31.03.2025 r. 31.03.2024 r.
PCF Group demonstrated a significant operational recovery during the first quarter of 2024, characterized by a substantial increase in consolidated revenue to PLN 56.9 million, up from PLN 34.9 million in the same period of 2023. This growth was primarily driven by a surge in the self-publishing segment, which rose from PLN 2.1 million to PLN 20.9 million, alongside steady development fees from major external partnerships such as Project Gemini with Square Enix and Project Maverick with Microsoft. While the Group reported a consolidated net loss of PLN 0.9 million, this represents a marked improvement over the PLN 4.3 million loss in the prior year, and the parent company specifically achieved a net profit of PLN 5.7 million. The Group’s strategic focus remains on a diversified five-year development pipeline. Key milestones include the advancement of Project Victoria into the vertical slice phase and the continued development of Project Bifrost. However, the period was also marked by portfolio optimization, most notably the cancellation of Project Dagger, which resulted in a PLN 68.3 million non-cash write-off. Additionally, following the underperformance of Bulletstorm VR, the Group terminated its agreement with Incuvo S.A. to assume full commercial control over the title. Financially, the Group maintains a stable position with total assets valued at PLN 505.1 million and a strong liquidity cushion of PLN 118.4 million in cash. Although operating costs rose to PLN 82.4 million to support expanded development and self-publishing structures, positive operational cash flow of PLN 15.9 million helped offset heavy investments in intangible assets. Management has confirmed the Group’s status as a going concern but does not anticipate dividend payments until at least the 2025 fiscal year, prioritizing capital reinvestment into its international production hubs and internal IP development.
PCF Group reported a significant increase in consolidated sales revenue for the first half of 2025, reaching 115.3 million PLN compared to 76.3 million PLN in the same period of 2024. This growth was primarily driven by the development fee segment, bolstered by high-profile "work-for-hire" collaborations with industry leaders including Microsoft (Project Maverick/Gears of War: E-Day), Sony (Project Delta), and Krafton. Despite the revenue surge, the Group recorded a consolidated net loss of 21.3 million PLN. While this represents an improvement over the 33.3 million PLN loss in H1 2024, the financial position remains pressured, characterized by a sharp decline in cash reserves from 58.1 million PLN to 11.2 million PLN and a reduction in total assets to 327.0 million PLN. The reporting period was defined by a major strategic pivot toward third-party development to mitigate liquidity challenges following a failed 350 million PLN funding round in late 2024. This shift necessitated the suspension of several internal projects, most notably Project Bifrost and Project Gemini. The suspension of Bifrost led to 12.2 million PLN in write-offs, including impairments to Unreal Engine licenses and goodwill related to the Chicago development team. Furthermore, the breakdown in negotiations with Square Enix regarding Project Gemini and the decision to exit the VR publishing market resulted in over 110 layoffs. Management maintains a going concern assumption supported by a five-year recovery plan and a post-balance sheet Series H share issuance in August 2025, which raised 20 million PLN. While the self-publishing segment continues to face headwinds—evidenced by an operating loss of 48.8 million PLN and initial sales for the early access launch of *Lost Rift* (Project Victoria) falling below projections—the Group remains focused on AAA and compact-AAA titles for PC and consoles. The ownership structure remains stable, with Chairman Sebastian Wojciechowski maintaining a 41.71% stake as the Group navigates its transition toward a more sustainable service-based revenue model.
PCF Group experienced a period of significant financial and strategic transition during the first nine months of 2025. While consolidated revenues grew by 15.3% year-on-year to 152.1 million PLN, primarily driven by development fees from external partners, the Group recorded a substantial net loss of approximately 117 million PLN. This downturn was largely precipitated by 131.3 million PLN in non-cash impairment write-offs following the suspension of several internal projects and the underperformance of new releases. Total assets and equity saw marked declines as the Group navigated liquidity challenges resulting from a failed funding round in late 2024. The Group’s strategic pivot involves a move away from self-publishing and VR ventures toward a stable "work-for-hire" model for AAA and compact-AAA titles. High-profile collaborations with Sony, Microsoft, and Krafton, including work on Project Maverick (Gears of War: E-Day), now form the core of the business. This shift follows the termination of Project Gemini and Project Madness after a settlement with Square Enix, as well as the suspension of Project Bifrost due to financing constraints. Furthermore, the disappointing Early Access launch of Lost Rift (Project Victoria) led to a 92 million PLN write-down, representing 85% of the project's asset value. To stabilize its financial position, management implemented significant cost-cutting measures, including the layoff of over 110 employees and the phasing out of its VR publishing arm. Capital was bolstered through the issuance of 6.67 million Series H shares, raising approximately 20 million PLN. Despite a decrease in cash reserves to 35.1 million PLN by the end of September, the Group maintains a going-concern assumption for the upcoming year, supported by positive operating cash flow and a renewed focus on high-budget external development contracts.
The financial results for the first quarter of 2025 detail the operational and fiscal performance of PCF Group S.A., a global video game developer. The data reflects a period of strategic transition, characterized by rising quarterly revenues alongside shifting profitability margins. Total revenue for the first quarter of 2025 reached 63.0 million PLN, an increase from 56.9 million PLN in the same period of the previous year. Despite this growth, the group reported a net loss of 3.9 million PLN for the quarter, compared to a narrow loss of 0.9 million PLN in the first quarter of 2024. Adjusted EBITDA also saw a decline from 11.0 million PLN to 1.7 million PLN year-over-year. The financial performance was influenced by several key operational factors, including the integration of PCF Chicago into PCF US and the inclusion of new projects such as Project Delta and Project Echo. Conversely, profitability was impacted by lower revenues from Project Gemini and the recognition of costs related to Project Bifrost within the cost of goods sold. The group’s workforce remained stable at 675 employees as of March 31, 2025, with a significant concentration of developers in Warsaw and North American studios. In the virtual reality segment, the subsidiary Incuvo continues to manage Green Hell VR, which saw a successful co-op mode launch in late 2024. The group plans to release Project Bison in the fourth quarter of 2025, which is intended to be the final VR title published by PCF Group. Geographically, the group maintains a strong presence across Europe and North America, with its primary development hubs located in Poland and Canada. The methodology relies on consolidated financial data and internal project tracking as of the end of the first quarter of 2025.