Nacon reported Q3 2020/21 sales of 48.7 million euros, a 20.3% year-over-year increase, bringing cumulative nine-month revenue to 135.3 million euros.
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The accessories segment was the primary growth driver, surging 58.7% to 32.5 million euros behind strong performance from RIG headsets and licensed controllers.
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Despite a 20% decline in new game releases, the company’s back catalogue grew by 216%, with digital channels now accounting for 74.4% of total quarterly game revenue.
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Nacon projects full-year sales at the top end of its 160-170 million euro target range with an 18% current operating margin.
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The company will forgo dividend payments for the current fiscal year to prioritize funding for game development and studio acquisitions, including the purchase of Big Ant.
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Long-term growth strategy includes expanding into next-generation console titles and targeting 180-200 million euros in sales for the 2022/23 financial year.
Insights
01
Nacon reported Q3 2020/21 sales of 48.7 million euros, a 20.3% year-over-year increase, bringing cumulative nine-month revenue to 135.3 million euros.
02
The accessories segment was the primary growth driver, surging 58.7% to 32.5 million euros behind strong performance from RIG headsets and licensed controllers.
03
Despite a 20% decline in new game releases, the company’s back catalogue grew by 216%, with digital channels now accounting for 74.4% of total quarterly game revenue.
04
Nacon projects full-year sales at the top end of its 160-170 million euro target range with an 18% current operating margin.
05
The company will forgo dividend payments for the current fiscal year to prioritize funding for game development and studio acquisitions, including the purchase of Big Ant.
06
Long-term growth strategy includes expanding into next-generation console titles and targeting 180-200 million euros in sales for the 2022/23 financial year.