- 01
In Japan, the sports genre saw a significant expansion, growing by 27 percentage points to reach a 12.3% market share, largely driven by the success of Cygames’ Uma Musume Pretty Derby.
- 02
RPG market share declined in both China and Japan during Q1 2021, with China experiencing a 2.7 percentage point drop to 45.4%.
- 03
Monetization strategies vary significantly by region: collectible albums are present in over 70% of US top-grossing games, battle-pass systems appear in over 25% of Japanese leaders, and special-gacha mechanics in China doubled year-over-year to exceed 30%.
- 04
Roblox solidified its position as the top-grossing title in the United States, surpassing established publishers Playrix and King.
- 05
Puzzle games maintained a stable 22.9% revenue share in the US, while China saw a shift in genre preference as RPG and strategy shares fell by double digits and shooters gained traction.
- 06
Player demographics remain segmented by genre, with puzzle games attracting primarily females aged 25–44, while strategy and RPG titles skew toward males in the same age bracket.
- 07
Emerging titles identified in soft-launch monitoring include Clash Quest, Tom and Jerry: Chase, and Pokémon Unite.