Updated Mar 17, 2026 by PCF Group
Presentation · September 1, 2025
Published by PCF Group
This financial summary details the performance of PCF Group (People Can Fly) for the first half of 2025, reflecting a period of organizational restructuring and portfolio transition. The group operates across two continents with a total workforce of 756 people as of June 30, 2025, a slight decrease from 2024 levels. This team is distributed primarily across studios in Warsaw, North America, and various European satellite locations, following the merger of PCF Chicago into PCF US. Financial results for 1H 2025 show a significant recovery in profitability compared to the previous year. Revenue for the first half of 2025 reached 115.3 million PLN, a substantial increase over the 76.3 million PLN reported in 1H 2024. EBITDA improved from a loss of 11.3 million PLN in 1H 2024 to a positive 2.9 million PLN in 1H 2025. Despite these operational improvements, the group recorded a net loss of 21.3 million PLN for the period, though this represents a narrowing of the 33.3 million PLN net loss seen in the prior year. Key drivers for these results include the increased contribution of Project Echo, the inclusion of Project Delta in financial reporting, and accounting write-offs related to goodwill and licenses following the Chicago studio merger. The group’s product strategy highlights a shift in its VR segment managed by Incuvo. While Green Hell VR continues to receive updates, including a successful co-op mode launch, the upcoming title Tracked: Shoot to Survive (Project Bison) is scheduled for a Q4 2025 release. This title will mark the final VR game published by PCF Group as it refines its long-term development focus. Quarterly revenue trends indicate a stabilization in the 50-60 million PLN range per quarter throughout late 2024 and early 2025, supported by a mix of work-for-hire projects and internal IP development.
PEOPLE ZASTRZEZENIA PRAWNE GAEY Y Niniejsza prezentacja nie stanowi ani oferty sprzedazy, ani zaproszenia do ztozenia oferty nabycia lub objecia papierów wartosciowych lub instrumentów finansowych wyemitowanych przez PCF Group S.A. (., Spótka", ,PCF Group S.A."), lub jakiejkolwiek porady lub rekomendacji w odniesieniu do papierów wartosciowych lub innych instrumentów finansowych wyemitowanych przez Spótke. Prezentacja dotyczy dziatalnosci PCF Group S.A. oraz grupy kapitatowej PCF Group S.A. i ma ona charakter wytacznie informacyjny; nie nalezy jej traktowa jako porady inwestycyjnej. Prezentacja obejmuje stwierdzenia dotyczace przysztosci, przysztych planów, perspektyw oraz strategii lub zamierzonych zdarzen. Powyzsze twierdzenia nie moga by traktowane jako prognozy Spótki lub zapewnienia co do spodziewanych wyników Spótki albowiem zostaty one przyjete na podstawie, oczekiwa, projekcji oraz danych o zdarzeniach przysztych. Oczekiwania Spótki sa oparte na biezacej wiedzy, doswiadczeniu oraz pogladach Zarzadu Spótki i sa zalezne od szeregu czynników, które moga spowodowa, iz rzeczywicie osiagnite w przysztoci wyniki, beda w sposób istotny rózni si od twierdze zawartych w niniejszej prezentacji. Dane zawarte w prezentacji sa aktualne na dzien jej sporzadzenia. Spótka nie jest zobowiazana do aktualizowania lub publicznego ogtaszania jakichkolwiek zmian i modyfikacji w odniesieniu do jakichkolwiek twierdzen dotyczacych przysztoci zawartych w prezentacji. Niniejsza prezentacja nie zawiera kompletnej ani catosciowej analizy finansowej lub handlowej PCF Group S.A.
nie jest zobowiazana do aktualizowania lub publicznego ogtaszania jakichkolwiek zmian i modyfikacji w odniesieniu do jakichkolwiek twierdzen dotyczacych przysztoci zawartych w prezentacji. Niniejsza prezentacja nie zawiera kompletnej ani catosciowej analizy finansowej lub handlowej PCF Group S.A. ani grupy kapitatowej PCF Group S.A., jak równiez nie przedstawia jej pozycji i perspektyw w kompletny ani catosciowy sposób. PCF Group S.A. przygotowata prezentacje z nalezyta starannoscia, jednak moze ona zawiera niescistosci. Spótka, ani jakikolwiek z jej przedstawicieli, podmiotów dominujacych badz zaleznych nie bedzie ponosita odpowiedzialnosci za jakakolwiek szkode wynikajaca z jakiegokolwiek uzycia prezentacji lub jakichkolwiek informacji w niej zawartych lub na innej podstawie pozostajacej w zwiazku z prezentacja. Odbiorcy prezentacji ponosza wytaczna odpowiedzialnos za wtasne analizy i oceny rynku oraz sytuacji rynkowej i potencjalnych wyników PCF Group S.A. lub grupy kapitatowej PCF Group S.A. w przysztosci, dokonane w oparciu o informacje zawarte w prezentacji. Dlatego PCF Group S.A. zwraca uwage osobom zapoznajacym si z prezentacja, ze jedynym wiarygodnym zródtem danych dotyczacych wyników finansowych, prognoz, zdarzen oraz wskaników dotyczacych Spótki sa raporty biezace i okresowe przekazywane przez Spótke w ramach wykonywania obowizków informacyjnych wynikajacych z przepisów prawa. Prezentacja nie jest przeznaczona do publikowania lub rozpowszechniania w panstwach, w których taka publikacja badz rozpowszechnianie moga by niedozwolone zgodnie z wtasciwymi przepisami prawa. Niektóre dane finansowe zawarte w niniejszej prezentacji zostaty zaokraglone.
acych z przepisów prawa. Prezentacja nie jest przeznaczona do publikowania lub rozpowszechniania w panstwach, w których taka publikacja badz rozpowszechnianie moga by niedozwolone zgodnie z wtasciwymi przepisami prawa. Niektóre dane finansowe zawarte w niniejszej prezentacji zostaty zaokraglone. Z tego powodu w niektórych przedstawionych w prezentacji tabelach suma kwot w danej kolumnie lub wierszu moze rózni siq nieznacznie od wartosci tacznej podanej dla danej kolumny lub wiersza.
PEOPLE GRUPA PCF na dzien 30.06.2025 GAEY Y NASZ ZESPÓt PO REORGANIZACJ NASZ ZESPÓE NA DWOCH KONTYNENTACH 756 756 688 688 612 612 534 WARSZAWA 534 495 386 505 458 322 MONTREAL . 495 418 498 491 357 307 365 59 55 63 55 30 NEWCASTLE 46 76 88 76 72 DUBLIN WARSZAWA 194 258 197 29 38 24 32 45 KATOWICE RZESZÓW 130 177 54 57 76 67 65 2021 2022 2023 2024 30.06.2025 SIEDZIBA 2021 2022 2023 2024 30.06.2025 DEWELOPERZY BACKOFFICE INCUVO STUDIO EUROPA AMERYKA PÓLNOCNA ODDZIAL WYDAWNICZY QA GAMEON
PEOPLE NASZ PORTFEL - INCUVO: CAN LY 2 PROJEKTY VRowe SUPLEMENTARY PROJECTS: PRODUKCJA VR C GREEN HELL VR • PO UDANEJ PREMIERZE TRYBU CO-OP POD KONIEC 2024 ROKU NA GREEN TRACKED META QUEST 2, 3 AND 3S JAK I NA PS VR2, INCUVO ODWIEZYEO WEL VR SHOOT TO SURVIVE GRAFIKE GRY JAK I DOEOZYEO NOWE FUNKCJONALNOSCI TAKIE JAK IP NALEZY DO IP NALEZY DO • CHEPY 149 PEOPLE CAN FLY UPRAWA ROLIN WYDAWCA WYDAWCA: Incuve V PEOPLE CAN FLY • • PREMIERA: 2022 V NAZWA GRY ZOSTAEA OGEOSZONA W SIERPNIU 2025 HTC / NGVR: 15/08/23 EUROPA PREMIERA: 2025 COOP: 16/12/2024 EUROPA PRACE POSTEPUJA ZGODNIE Z ZAEOZONYM PLANEM GRA ZOSTANIE WYDANA W 4Q 2025 I BEDZIE TO OSTATNIA GRA VR-OWA WYDANA PRZEZ PCF GROUP JAKO WYDAWCE
PEOPLE WYNIKI FINANSOWE GRUPY: PRZYCHODY GA EY Y SKUMULOWANE PRZYCHODY PRZYCHODY KWARTALNE MLN Zt MLN Zt • 190,4 • 180,3 171,5 1,0 63,0 1,9 1,6 27,2 • 58,5 2,70,5 16,9 150,11,2 • 56,90,3 55,6 0.2 3,5 52,3 11,6 50,4 2,4 1,50,3 -0,5 40,2 40,4 40,5 42,60,2 20,9 0,3 4,5 0,22,50,6 5,8 38,80,4 9,9 34,9 • 1,3 178,4 153,0 137,3 162,2 49,9 2,1 2,40,4 19,4 53,0 55,2 59,8 50,5 35,7 37,4 32,6 • 36,6 37,1 35,7 F0, 0,7 30,0 31,0 • 18,3 2021 2022 2023 2024 1kw.22 2kw.22 3kw.22 4kw.22 1kw.23 2kw.23 • 3kw.23 4kw.23 1kw.24 2kw.24 3kw.24 4kw.24 1kw.25 2kw.25
The financial results for the first quarter of 2025 detail the operational and fiscal performance of PCF Group S.A., a global video game developer. The data reflects a period of strategic transition, characterized by rising quarterly revenues alongside shifting profitability margins. Total revenue for the first quarter of 2025 reached 63.0 million PLN, an increase from 56.9 million PLN in the same period of the previous year. Despite this growth, the group reported a net loss of 3.9 million PLN for the quarter, compared to a narrow loss of 0.9 million PLN in the first quarter of 2024. Adjusted EBITDA also saw a decline from 11.0 million PLN to 1.7 million PLN year-over-year. The financial performance was influenced by several key operational factors, including the integration of PCF Chicago into PCF US and the inclusion of new projects such as Project Delta and Project Echo. Conversely, profitability was impacted by lower revenues from Project Gemini and the recognition of costs related to Project Bifrost within the cost of goods sold. The group’s workforce remained stable at 675 employees as of March 31, 2025, with a significant concentration of developers in Warsaw and North American studios. In the virtual reality segment, the subsidiary Incuvo continues to manage Green Hell VR, which saw a successful co-op mode launch in late 2024. The group plans to release Project Bison in the fourth quarter of 2025, which is intended to be the final VR title published by PCF Group. Geographically, the group maintains a strong presence across Europe and North America, with its primary development hubs located in Poland and Canada. The methodology relies on consolidated financial data and internal project tracking as of the end of the first quarter of 2025.
This financial analysis details the third-quarter 2025 performance of PCF Group S.A. (People Can Fly), a global game development studio. The primary thesis centers on a strategic pivot toward financial stability following a period of reorganization and disappointing performance from self-published titles. The scope covers the group’s global operations, including studios in Warsaw, Montreal, Newcastle, and Dublin, with a specific focus on the nine-month period ending September 30, 2025. The financial data reveals a significant net loss of 117 million PLN for the first nine months of 2025, compared to a 33.3 million PLN loss in the same period of 2024. This deficit is largely driven by substantial non-cash write-offs totaling over 100 million PLN. Key impairments include a 92 million PLN write-down for the project Lost Rift (Victoria) following its Early Access launch on September 25, 2025, which failed to meet sales and player reception expectations. Other write-offs include 6 million PLN for PCF Chicago goodwill and 5 million PLN for Unreal Engine licenses. Despite these losses, revenues increased to 152.1 million PLN from 131.9 million PLN year-over-year, bolstered by work-for-hire (WFH) projects such as Delta, Zulu, and Echo. The group’s methodology emphasizes "adjusted EBITDA" to illustrate underlying operational health, reporting a corrected EBITDA of 6 million PLN for the first nine months of 2025. Following a reorganization that left the workforce at 756 employees, the company is shifting its strategy to prioritize cash flow. Future objectives include securing at least one new WFH contract by the end of 2025, scaling back the Lost Rift team to achieve self-funding by 2026, and halting investment in new self-published projects until the group generates positive cash flow. Current active partnerships include ongoing projects with Microsoft, Krafton, and Sony.
PCF Group S.A. reported its financial results for the first half of 2024, highlighting a period of strategic adjustment and portfolio expansion within the global gaming market. The group’s revenue for 1H24 reached PLN 76.3 million, a slight increase from PLN 68.7 million in 1H23. However, profitability was significantly impacted by a contract amendment with Square Enix regarding Project Gemini, which necessitated a margin reduction and a corresponding revenue adjustment in the second quarter. Consequently, the group reported an EBITDA loss of PLN 11.3 million and a net loss of PLN 33.3 million for the period. The financial performance was further affected by a PLN 7.8 million write-off related to Project Red. Despite these challenges, the first quarter of 2024 benefited from the release of Bulletstorm VR, which helped offset some of the downward pressure on half-year results. Geographically, the group maintains a strong international presence with 735 employees distributed across hubs in Poland, North America, and Europe. While the workforce saw a slight decrease from 756 in 2023, the developer core remains robust at 504 staff members. The group’s VR subsidiary, Incuvo, continues to advance its portfolio with three primary projects. Green Hell VR is progressing with DLC and co-op mode development, the latter scheduled for release in late 2024. Bulletstorm VR received a significant update in September 2024, marking the conclusion of its primary development cycle. Additionally, Project Bison is currently in the vertical slice phase. The data indicates a transition toward self-publishing and VR specialization as the group manages the financial volatility associated with major work-for-hire contract renegotiations.
This financial analysis details the performance of PCF Group (People Can Fly) for the first half of 2023, a period characterized by strategic expansion and significant capital raising despite a year-over-year decline in profitability. The group reported revenues of 68.7 million PLN for 1H23, down from 90.6 million PLN in 1H22. This decrease, alongside a drop in adjusted EBITDA from 29.7 million PLN to 4.0 million PLN and a net loss of 13.1 million PLN, is attributed to a high comparative base in 2022 following the termination of the Take-Two Interactive contract and the release of Green Hell VR. Current results were also impacted by increased operational scale, with the workforce growing 16% to 674 employees. The group’s portfolio remains robust, featuring eight projects across various stages of development. Key highlights include two work-for-hire projects for Microsoft (Maverick and Gemini) and three self-published titles (Dagger, Bifrost, and Victoria) slated for 2025-2026. Project Maverick is expected to contribute significantly to financial results starting in the third quarter of 2023. Additionally, the group is expanding into the VR market with Bulletstorm VR, scheduled for release in December 2023. A pivotal development in 1H23 was the successful completion of a secondary public offering (SPO), raising 235.3 million PLN to fund the group’s updated strategy. This process brought Krafton Inc. on as a strategic investor with a 10% stake following a 144.5 million PLN investment. The agreement grants Krafton specific rights, including right of first refusal for publishing certain upcoming titles. Geographically, the group maintains a strong international presence with studios across Europe and North America, positioning itself for long-term growth through a mix of work-for-hire and self-publishing models.