Konami Group achieved record-high revenue of ¥148,359 million for the six months ending September 30, 2022, a 6.4% year-on-year increase driven by new titles, the Gaming & Systems segment, and the U.S. market.
02
Consolidated business profit dropped 33.7% to ¥25,611 million, while net profit declined to ¥19,847 million due to rising development, marketing, and global energy costs.
03
Despite margin contraction, the company maintained its full-year fiscal forecast of ¥320,000 million in revenue and ¥76,500 million in operating profit.
04
Profitability in the Digital Entertainment and Amusement segments declined compared to the same period in the previous year.
05
The company is prioritizing a strategic pivot toward cross-platform development and the expansion of global eSports initiatives to drive long-term growth.
06
Management is actively revitalizing legacy intellectual properties, specifically the Silent Hill and Suikoden franchises, to capture renewed consumer interest.
Insights
01
Konami Group achieved record-high revenue of ¥148,359 million for the six months ending September 30, 2022, a 6.4% year-on-year increase driven by new titles, the Gaming & Systems segment, and the U.S. market.
02
Consolidated business profit dropped 33.7% to ¥25,611 million, while net profit declined to ¥19,847 million due to rising development, marketing, and global energy costs.
03
Despite margin contraction, the company maintained its full-year fiscal forecast of ¥320,000 million in revenue and ¥76,500 million in operating profit.
04
Profitability in the Digital Entertainment and Amusement segments declined compared to the same period in the previous year.
05
The company is prioritizing a strategic pivot toward cross-platform development and the expansion of global eSports initiatives to drive long-term growth.
06
Management is actively revitalizing legacy intellectual properties, specifically the Silent Hill and Suikoden franchises, to capture renewed consumer interest.