Updated Mar 23, 2026 by KLab
KLab Inc. reported a Q1 2022 operating loss of ¥281 million, an improvement over the ¥505 million loss recorded in the same period of 2021.
Revenue declined 35.7% year-over-year to ¥4.11 billion, primarily driven by a downturn in the company's core game business.
The company recorded a ¥1.54 billion impairment loss on software, which contributed to a net loss of ¥177 million for the quarter.
KLab Inc. maintains a stable balance sheet with total assets of ¥18.72 billion and an equity ratio of 67.4%.
The adoption of a new revenue recognition standard for in-game currency and license grants increased Q1 revenue and improved operating profit by ¥9 million.
Management has withheld annual operating performance forecasts for FY2022, citing difficulties in accurately predicting future results.
No dividends were declared for the 2022 fiscal year.
KLab Inc. reported a Q1 2022 operating loss of ¥281 million, an improvement over the ¥505 million loss recorded in the same period of 2021.
Revenue declined 35.7% year-over-year to ¥4.11 billion, primarily driven by a downturn in the company's core game business.
The company recorded a ¥1.54 billion impairment loss on software, which contributed to a net loss of ¥177 million for the quarter.
KLab Inc. maintains a stable balance sheet with total assets of ¥18.72 billion and an equity ratio of 67.4%.
The adoption of a new revenue recognition standard for in-game currency and license grants increased Q1 revenue and improved operating profit by ¥9 million.
Management has withheld annual operating performance forecasts for FY2022, citing difficulties in accurately predicting future results.
No dividends were declared for the 2022 fiscal year.