1 free read left. Create a free account for unlimited reading + AI research.
Create free accountFinancial reportIGG
The 2015 annual results for IGG INC reflect a period of strategic transition and consolidation as the company solidified its position as a global mobile gaming developer and operator. With 94% of total revenue derived from mobile titles, the company successfully pivoted away from browser and client-based games. The organization maintained a robust global footprint, supporting approximately 300 million user accounts across more than 200 countries, with a monthly active user base of roughly 18 million.
Financial performance in 2015 saw revenue reach US$202.5 million, a slight decline of 1% compared to the previous year, largely attributed to new value-added tax (VAT) legislation in the European Union, Japan, and South Korea. Excluding these regulatory impacts, year-on-year revenue growth would have exceeded 4%. Profitability metrics were impacted by increased investment in global research and development, administrative expenses related to listing transfers, and strategic due diligence, resulting in an adjusted net income of US$44.2 million. Despite these pressures, the company maintained a strong liquidity position with US$186 million in cash and cash equivalents, facilitating the declaration of both interim and special dividends.
Operational success was driven by the performance of core titles, particularly Castle Clash, which remained a primary revenue contributor. The company continued to emphasize mid-core strategy games, supported by a global R&D network spanning multiple regional offices. Looking forward, the company’s strategy focuses on localized R&D to penetrate high-growth emerging markets, such as Russia and the Middle East, while maintaining a pipeline of 15 to 20 new titles for 2016. The company remains committed to a globalized operational model, leveraging its Singapore-based headquarters to optimize tax efficiency and support its ongoing expansion in the competitive mobile gaming landscape.
DeNA Co. · 2026