Nacon reported audited consolidated results for the first half of fiscal year 2021/22. Net profit contracted 60.4% to €3.8 million compared to the previous year.
Video-game sales fell 16.9% to €27.3 million. Accessory sales decreased 15.1% to €43.7 million against a high comparison basis.
The balance sheet remained solid despite investment outflows rising to €45.6 million. Operating cash flow reached €17.7 million.
The company now projects 2021/22 sales of €150–180 million and current operating income near €20 million. It lifted 2022/23 sales expectations to €250–300 million.
The postponement cites a need for additional development time to enhance quality. The outlook highlights a strong editorial pipeline with over fifteen new titles.
Page 2 of the reportNacon released audited consolidated results for the first half of fiscal year 2021/22, reporting sales of €73.0 million, a 15.7 % decline from the comparable period in 2020/21. Gross margin fell to €38.0 million (52.1 % of sales) and EBITDA dropped 29.7 % to €21.4 million (29.3 % of sales). Current operating income fell 46.3 % to €8.4 million, representing 11.6 % of sales, while net profit contracted 60.4 % to €3.8 million (5.2 % of sales). The decline is attributed mainly to a weaker editorial portfolio—video‑game sales fell 16.9 % to €27.3 million—and a high comparison basis for accessory sales, which decreased 15.1 % to €43.7 million.
The balance sheet remained solid, with shareholders’ equity at €219.0 million and cash reserves of €62.6 million, reflecting recent studio acquisitions and catalogue development. Working‑capital requirements increased by €2.5 million due to inventory build‑up, while operating cash flow reached €17.7 million and investment outflows rose to €45.6 million.
In response, Nacon revised its 2021/22 targets downward (sales €150–180 million; current operating income near €20 million) and lifted 2022/23 expectations (sales €250–300 million; operating‑income rate >20 %). The company postponed several high‑profile releases to 2022/23, citing a need for additional development time to enhance quality. The acquisition of Ishtar Games was completed on 25 November 2021, expanding Nacon’s studio portfolio. The outlook highlights a strong editorial pipeline for 2022/23, with over fifteen new titles and continued growth of the back‑catalogue.