The company projects significant financial growth from FY24/3 to FY27/3, with total sales rising from ¥54.1 bn to ¥357.0 bn and operating income increasing from ¥4.3 bn to ¥78.1 bn.
02
International markets are the primary revenue driver, consistently accounting for over 60% of total sales throughout the reporting period.
03
Consumer and entertainment segments represent 70% of total sales, with consumer segment revenue doubling over the three-year period.
04
Flagship gaming IPs are performing strongly, evidenced by year-over-year unit sales growth of 20% for the Sonic series and 15% for the War series in FY26/3 Q1–Q3.
05
The casino division experienced steady growth, with revenue increasing from KRW 91.2 bn in Q1 FY24/3 to KRW 156.2 bn by the end of FY26/3, supported by a 30% rise in casino sales and 25% in hotel revenue.
06
Pachinko and Pachislot segments face competitive pressure, as evidenced by a decline in Pachinko utilization from 34.9% to 23.8% and fluctuating prototype approval rates between 2023 and 2025.
07
The company is maintaining a cautious strategy regarding free-to-play titles, marked by only one new launch and two cancellations during the period.
Insights
01
The company projects significant financial growth from FY24/3 to FY27/3, with total sales rising from ¥54.1 bn to ¥357.0 bn and operating income increasing from ¥4.3 bn to ¥78.1 bn.
02
International markets are the primary revenue driver, consistently accounting for over 60% of total sales throughout the reporting period.
03
Consumer and entertainment segments represent 70% of total sales, with consumer segment revenue doubling over the three-year period.
04
Flagship gaming IPs are performing strongly, evidenced by year-over-year unit sales growth of 20% for the Sonic series and 15% for the War series in FY26/3 Q1–Q3.
05
The casino division experienced steady growth, with revenue increasing from KRW 91.2 bn in Q1 FY24/3 to KRW 156.2 bn by the end of FY26/3, supported by a 30% rise in casino sales and 25% in hotel revenue.
06
Pachinko and Pachislot segments face competitive pressure, as evidenced by a decline in Pachinko utilization from 34.9% to 23.8% and fluctuating prototype approval rates between 2023 and 2025.
07
The company is maintaining a cautious strategy regarding free-to-play titles, marked by only one new launch and two cancellations during the period.