Updated Mar 17, 2026 by Nacon
NACON reported Q2 2025-26 consolidated sales of €46.8 million, a 4.5% year-over-year increase, bringing total first-half revenue to €78.1 million.
The gaming software division grew 31.7% to €36.7 million in Q2, driven by a 52.5% surge in new catalogue sales, including the successful launches of 'Rugby League 26' and 'Hell is Us'.
The accessories segment experienced a significant 42.7% decline in quarterly revenue to €9.0 million, primarily due to a 66% drop in American market sales caused by increased customs duties.
NACON's back catalogue remains a stable revenue driver, recording 7.8% growth to reach €14.0 million in Q2.
The company has reaffirmed its annual financial targets for the 2025-26 fiscal year, banking on a dense second-half release schedule that includes titles such as 'GreedFall II' and 'Dragonkin: The Banished'.
Despite regional challenges in the American accessories market, NACON continues to operate as an integrated publisher and peripheral designer across 100 countries with a workforce exceeding 1,000 employees.
NACON reported Q2 2025-26 consolidated sales of €46.8 million, a 4.5% year-over-year increase, bringing total first-half revenue to €78.1 million.
The gaming software division grew 31.7% to €36.7 million in Q2, driven by a 52.5% surge in new catalogue sales, including the successful launches of 'Rugby League 26' and 'Hell is Us'.
The accessories segment experienced a significant 42.7% decline in quarterly revenue to €9.0 million, primarily due to a 66% drop in American market sales caused by increased customs duties.
NACON's back catalogue remains a stable revenue driver, recording 7.8% growth to reach €14.0 million in Q2.
The company has reaffirmed its annual financial targets for the 2025-26 fiscal year, banking on a dense second-half release schedule that includes titles such as 'GreedFall II' and 'Dragonkin: The Banished'.
Despite regional challenges in the American accessories market, NACON continues to operate as an integrated publisher and peripheral designer across 100 countries with a workforce exceeding 1,000 employees.