Updated Jun 25, 2026 by Nacon
NACON reported a 4.5% increase in Q2 2025/26 sales to €46.8 million, bringing total first-half revenue to €78.1 million, a 1.4% year-over-year growth.
Gaming segment revenue surged 31.7% to €36.7 million, fueled by a 52.5% increase in catalogue title sales and steady performance from the back-catalogue.
The accessories segment contracted by 42.7% to €9.0 million, primarily driven by a 66% decline in U.S. sales resulting from increased customs duties.
Key titles including 'Rugby League 26', 'Robocop: Rogue City – Unfinished Business', and 'Hell is Us' are driving current growth, with 'Hell is Us' recording an 88% user score and 1.5 million wish-lists.
Management maintains its 2025/26 annual targets, supported by a pipeline of nearly a dozen new game releases and upcoming accessory launches for Switch 2 and XBOX Revolution X.
The company expects a recovery in the accessories segment through European market performance and anticipates sustained momentum in the second half of the fiscal year.
NACON reported a 4.5% increase in Q2 2025/26 sales to €46.8 million, bringing total first-half revenue to €78.1 million, a 1.4% year-over-year growth.
Gaming segment revenue surged 31.7% to €36.7 million, fueled by a 52.5% increase in catalogue title sales and steady performance from the back-catalogue.
The accessories segment contracted by 42.7% to €9.0 million, primarily driven by a 66% decline in U.S. sales resulting from increased customs duties.
Key titles including 'Rugby League 26', 'Robocop: Rogue City – Unfinished Business', and 'Hell is Us' are driving current growth, with 'Hell is Us' recording an 88% user score and 1.5 million wish-lists.
Management maintains its 2025/26 annual targets, supported by a pipeline of nearly a dozen new game releases and upcoming accessory launches for Switch 2 and XBOX Revolution X.
The company expects a recovery in the accessories segment through European market performance and anticipates sustained momentum in the second half of the fiscal year.