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Read: 2019/20 Annual Sales Report | Game Industry Library
2019/20 Annual Sales Report
Updated Mar 23, 2026 by
Nacon
Key insights
Pages
1
2
3
1 / 3
100%
Insights
01
Nacon reported a 14.4% increase in annual sales to €129.4 million for the 2019/20 fiscal year, meeting its
IPO
guidance range of €127–133 million.
Page 2
02
Game sales grew by 40.6% to €70.7 million, with digital channels accounting for 69% of that revenue compared to 41% in the previous year.
Page 2
03
Accessory revenue declined by 4.8% to €52.6 million, contributing to a 15.5% drop in overall Q4 sales due to store closures and product-base effects.
Page 1
04
The company raised its current operating margin target to 16% due to higher margins from digital game sales.
Page 2
05
Following a March 2020
IPO
that raised €109 million, Nacon holds €100 million in cash reserves to ensure liquidity.
Page 2
06
Nacon’s 'NACON 2023' plan targets €180–200 million in sales and an operating margin exceeding 20% by the 2022/23 fiscal year.
Page 2
07
Future growth strategies include a new headset distribution partnership with Poly (Plantronics Inc.) and a pipeline of upcoming game releases.
Page 2
Insights
01
Nacon reported a 14.4% increase in annual sales to €129.4 million for the 2019/20 fiscal year, meeting its
IPO
guidance range of €127–133 million.
Page 2
02
Game sales grew by 40.6% to €70.7 million, with digital channels accounting for 69% of that revenue compared to 41% in the previous year.
Page 2
03
Accessory revenue declined by 4.8% to €52.6 million, contributing to a 15.5% drop in overall Q4 sales due to store closures and product-base effects.
Page 1
04
The company raised its current operating margin target to 16% due to higher margins from digital game sales.
Page 2
05
Following a March 2020
IPO
that raised €109 million, Nacon holds €100 million in cash reserves to ensure liquidity.
Page 2
06
Nacon’s 'NACON 2023' plan targets €180–200 million in sales and an operating margin exceeding 20% by the 2022/23 fiscal year.
Page 2
07
Future growth strategies include a new headset distribution partnership with Poly (Plantronics Inc.) and a pipeline of upcoming game releases.
Page 2