Sales were €72.8 million in FY 2021/22, down from €86.6 million in the same period of FY 2020/21. The drop reflects a strong comparison base and logistical delays.
Sales decline. Nacon reported first-half sales of €72.8 million for FY 2021/22, representing a 15.9% decline compared to the same period in the previous fiscal year.
Games sales fell 18.7% to €14.9 million, accessories declined 20.1% to €23.2 million, and the “others” segment saw a 17.2% reduction to €1.1 million.
The revenue drop was attributed to a strong comparison base from the previous year and supply-chain disruptions in the U.S. that delayed PlayStation 4 and Xbox console shipments.
Nacon highlighted resilient back-catalogue performance in games, with €6.9 million in sales that remained stable despite fewer new releases.
Nacon expects a rebound in the second half of FY 2021/22, citing an expanded game slate and new accessories. Management reaffirmed FY 2021/22 revenue targets of €180–200 million and a 20% operating margin.
Rebound plan. The company plans to drive a second-half rebound through an expanded release slate including titles like 'Cricket 22', 'Rugby 22', and 'Vampire: The Masquerade – Swansong', alongside new hardware like…
Page 2 of the reportThe company’s strategy includes continued acquisitions of development studios, initiated in 2018, to expand its intellectual property portfolio and support future growth.
Nacon reported first‑half sales of €72.8 million in FY 2021/22, a decline of 15.9 % versus €86.6 million in the same period of FY 2020/21. The drop reflects a strong comparison base and logistical delays, particularly in the United States where supply‑chain disruptions affected shipments of PlayStation 4 and Xbox consoles. Games sales fell 18.7 % to €14.9 million, while accessories declined 20.1 % to €23.2 million; the “others” segment, comprising mobile and audio sales, saw a 17.2 % reduction to €1.1 million.
Quarterly performance mirrored the overall trend: Q2 sales of €39.2 million were 19.5 % lower than Q2 FY 2020/21, driven by a weaker base and shipping constraints. The company highlighted resilient back‑catalogue performance in games, with €6.9 million in sales that remained stable despite fewer new releases.
Looking ahead, Nacon expects a rebound in the second half of FY 2021/22, citing an expanded game slate—including Cricket 22, Rugby 22, Blood Bowl 3, Train Life, Hotel Life and the narrative RPG Vampire: The Masquerade – Swansong—and new accessories such as the Revolution X Pro controller. Management reaffirmed FY 2021/22 revenue targets of €180–200 million and a 20 % operating margin, while projecting FY 2022/23 sales of €230–260 million with a similar margin.
The company’s methodology relies on non‑audited IFRS data, covering global sales across 100 countries through its 20 subsidiaries and a network of distributors. Nacon’s strategy includes continued acquisitions of development studios, initiated in 2018, to expand its intellectual property portfolio and support future growth.
Focus Home Interactive · 2020