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Wageningen University & Research

Organization2 reports

2 reports, presentations and talks by Wageningen University & Research in the Game Industry Library, the newest “Perceived Barriers and Facilitators Regarding the Implementation of Gamification: Netherlands” (2024).

Documents

Cover of Perceived Barriers and Facilitators Regarding the Implementation of Gamification: Netherlands
Whitepaper15 pages

Perceived Barriers and Facilitators Regarding the Implementation of Gamification: Netherlands

Neighborhood sport coaches in the Netherlands face significant operational and structural challenges when attempting to integrate gamification into physical activity initiatives.

JMIR Serious GamesAug 2024
Cover of A Systematic Review on the Impacts of Game-Based Learning on Argumentation Skills
Whitepaper15 pages

A Systematic Review on the Impacts of Game-Based Learning on Argumentation Skills

Game-based learning serves as a potent pedagogical framework for cultivating argumentation skills, critical thinking, and complex reasoning among students.

Entertainment ComputingMay 2020

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