University of Manchester
Organization1 report
1 document by University of Manchester in the Game Industry Library, the newest “Deploying Learning Materials to Game Content for Serious Education Game Development: A Case Study” (2018).
Documents
Whitepaper10 pages
Deploying Learning Materials to Game Content for Serious Education Game Development: A Case Study
Serious educational game development often struggles to balance pedagogical rigor with engaging mechanics, frequently requiring intensive manual intervention from subject matter experts.
- A new procedural content generation framework automates the integration of educational materials into game environments, reducing the need for manual intervention by subject matter experts.
- The framework maps learning objectives directly to game design elements, allowing for scalable experiences that adapt to individual player mastery levels.
- The 'Chem Dungeon' case study demonstrates this methodology by using clustering analysis and difficulty-based categorization to embed chemical compound tasks into rogue-like maze levels.
University of ManchesterJan 2018
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