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1 document by University of Geneva in the Game Industry Library, the newest “Beyond Self-Reports: Predicting Electrodermal Arousal from Gameplay and Physiological Features” (2026).

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Cover of Beyond Self-Reports: Predicting Electrodermal Arousal from Gameplay and Physiological Features
Whitepaper21 pages

Beyond Self-Reports: Predicting Electrodermal Arousal from Gameplay and Physiological Features

Electrodermal activity serves as a superior, objective metric for measuring player arousal compared to traditional subjective self-assessments.

  • Tonic electrodermal activity is a more reliable and objective metric for measuring player arousal than subjective self-assessments, which are prone to individual bias.
  • XGBoost predictive modeling achieves high accuracy for tonic activity, reaching median concordance correlation coefficients of approximately 0.9.
  • Machine learning models are currently better at capturing long-term session trends via tonic activity than they are at predicting rapid, stimulus-driven phasic physiological spikes.
SpringerJan 2026

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