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International Journal of Game

Organization1 article

1 document by International Journal of Game in the Game Industry Library, the newest “How Gaming, Artificial Intelligence and Big Data Is Changing Education: A Scalable Solution” (2021).

Documents

Cover of How Gaming, Artificial Intelligence and Big Data Is Changing Education: A Scalable Solution
Article

How Gaming, Artificial Intelligence and Big Data Is Changing Education: A Scalable Solution

Solve Education! addresses the global challenge of providing quality, scalable education to the 263 million children and youth currently out of school.

  • Solve Education! targets the 263 million children and youth currently out of school by utilizing a hybrid digital platform that combines strategy games and puzzle mechanics.
  • The platform employs artificial intelligence to adapt educational content to individual competency levels and learning styles, effectively replacing the role of a traditional teacher.
  • Big data analytics are used to conduct A/B testing on in-game variables like reward structures and interface design to optimize student learning outcomes.
International Journal of GameOct 2021