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1 document by Inha University in the Game Industry Library, the newest “Online Gaming Traffic Generator for Reproducing Gamer Behavior” (2010).

Documents

Cover of Online Gaming Traffic Generator for Reproducing Gamer Behavior
Whitepaper11 pages

Online Gaming Traffic Generator for Reproducing Gamer Behavior

This paper, by Kwangsik Shin and colleagues from ETRI and Inha University, proposes an online gaming traffic generator that reproduces gamer behavior.

  • The authors note that interactive game traffic differs from typical internet traffic, as it tends to use small, highly periodic packets.
  • L4D's IDTs are mostly under 50 ms, whereas WOW shows many packets with long IDTs, and WOW packets are smaller than L4D packets.
  • Generated L4D traffic matched the analytical model, while generated WOW traffic differed greatly from it, which the authors attribute to TCP mechanisms.
ElectronicsJan 2010

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