Unity reported Q2 2026 total revenue of $546 million, a 24% year-over-year increase driven by the success of the Unity Vector AI tool.
02
Adjusted EBITDA reached $160 million with a 29% margin, up from 21% in Q2 2025, while net loss narrowed to $23 million from $107 million.
03
Strategic revenue grew 38% year-over-year to $486 million, significantly outpacing the 2% growth in Create Solutions revenue, which totaled $158 million.
04
Free cash flow rose to $202 million, supported by a cash and cash equivalents balance of $2.36 billion as of June 30, 2026.
05
Operational restructuring included the sunsetting of the ironSource Ads Network and the divestiture of the Supersonic publishing business in early August 2026.
06
Management projects Q3 2026 strategic revenue to fall between $540 million and $550 million as the company continues to prioritize AI integration and cost discipline.
Insights
01
Unity reported Q2 2026 total revenue of $546 million, a 24% year-over-year increase driven by the success of the Unity Vector AI tool.
02
Adjusted EBITDA reached $160 million with a 29% margin, up from 21% in Q2 2025, while net loss narrowed to $23 million from $107 million.
03
Strategic revenue grew 38% year-over-year to $486 million, significantly outpacing the 2% growth in Create Solutions revenue, which totaled $158 million.
04
Free cash flow rose to $202 million, supported by a cash and cash equivalents balance of $2.36 billion as of June 30, 2026.
05
Operational restructuring included the sunsetting of the ironSource Ads Network and the divestiture of the Supersonic publishing business in early August 2026.
06
Management projects Q3 2026 strategic revenue to fall between $540 million and $550 million as the company continues to prioritize AI integration and cost discipline.