In 2019, the UK esports industry generated £60 million in revenue and contributed £111.5 million to the national Gross Value Added (GVA), supporting over 1,200 full-time equivalent (FTE) jobs.
02
The sector experienced robust growth between 2016 and 2019, expanding at an average annual rate of 8.5%.
03
Hosting a single major global esports event is projected to add £12 million in GVA and 238 FTE jobs to the UK economy.
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Event tourism provides significant spill-over benefits, estimated at £234,000 in economic value and nearly five FTEs per 1,000 visitors.
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Key industry drivers include professional tournament organizers such as ESL, Gfinity, and Epic.LAN, alongside the expansion of streaming platforms and physical infrastructure like Belong Gaming Arenas.
06
Total economic impact modelling, including direct, indirect, and induced effects, accounts for approximately £19.5 million in GVA and 216 FTEs.
Insights
01
In 2019, the UK esports industry generated £60 million in revenue and contributed £111.5 million to the national Gross Value Added (GVA), supporting over 1,200 full-time equivalent (FTE) jobs.
02
The sector experienced robust growth between 2016 and 2019, expanding at an average annual rate of 8.5%.
03
Hosting a single major global esports event is projected to add £12 million in GVA and 238 FTE jobs to the UK economy.
04
Event tourism provides significant spill-over benefits, estimated at £234,000 in economic value and nearly five FTEs per 1,000 visitors.
05
Key industry drivers include professional tournament organizers such as ESL, Gfinity, and Epic.LAN, alongside the expansion of streaming platforms and physical infrastructure like Belong Gaming Arenas.
06
Total economic impact modelling, including direct, indirect, and induced effects, accounts for approximately £19.5 million in GVA and 216 FTEs.