Updated Mar 17, 2026 by IIDEA – Italian Interactive Digital Entertainment Association
Video games function primarily as a mental health tool, with 71% of global gamers reporting that play reduces stress and 61% noting a reduction in anxiety.
Fun and enjoyment remain the primary drivers for gaming, cited by 69% of the 12,847 respondents, followed by passing time (63%) and stress relief (55%).
Social connectivity is a core component of the gaming experience, as 51% of players engage in online multiplayer weekly and 46% have formed meaningful personal relationships, including friendships and marriages, through games.
Gaming serves as a significant social bridge, with 46% of respondents using games to stay connected with friends and family and 43% reporting that gaming helped them develop deeper relationships.
The perception of gaming as an inclusive medium is high, with 75% of respondents agreeing that there is a game available for everyone.
The positive impact of gaming on emotional well-being is consistent across 12 countries, with 63% of gamers reporting that playing makes them feel happier and 52% stating it helps them navigate difficult life periods.
Video games function primarily as a mental health tool, with 71% of global gamers reporting that play reduces stress and 61% noting a reduction in anxiety.
Fun and enjoyment remain the primary drivers for gaming, cited by 69% of the 12,847 respondents, followed by passing time (63%) and stress relief (55%).
Social connectivity is a core component of the gaming experience, as 51% of players engage in online multiplayer weekly and 46% have formed meaningful personal relationships, including friendships and marriages, through games.
Gaming serves as a significant social bridge, with 46% of respondents using games to stay connected with friends and family and 43% reporting that gaming helped them develop deeper relationships.
The perception of gaming as an inclusive medium is high, with 75% of respondents agreeing that there is a game available for everyone.
The positive impact of gaming on emotional well-being is consistent across 12 countries, with 63% of gamers reporting that playing makes them feel happier and 52% stating it helps them navigate difficult life periods.